Search found 15 matches

by Vertigo Zero
Fri Aug 15, 2003 12:32 am
Forum: For the D3 Dev Team
Topic: Time to axe this forum.
Replies: 104
Views: 66602

Holy crap!

I just heard on the news that Hell froze over, pigs can fly and monkeys are flying out of peoples' butts!

Woohoo!!!

Go Kevin!!!
by Vertigo Zero
Thu Jun 05, 2003 3:48 pm
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 156005

That. Royally. Sucks.
by Vertigo Zero
Thu Jun 05, 2003 12:32 pm
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 156005

Begging for the 1.5 patch is futile, I know, but what the hey:

Outrage, pleeeeease release the patch!

Thank you.
by Vertigo Zero
Fri Nov 01, 2002 1:21 pm
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 156005

It's November, any word on the patch? <FONT SIZE="2">------------------ ************************************************** "The object of war is not to die for you country, but to make the other bastard die for his." -Gen. George S. Patton "If money is the root of all evil, ...
by Vertigo Zero
Tue Sep 03, 2002 12:40 pm
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 156005

That's a shame. Oh well, thanks anyway. <FONT SIZE="2">------------------ ************************************************** "The object of war is not to die for you country, but to make the other bastard die for his." -Gen. George S. Patton "If money is the root of all evil...
by Vertigo Zero
Wed Aug 28, 2002 9:38 am
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 156005

Suncho, If you would be so kind, I have just a couple of questions about the state of the 1.5 beta patch: 1) Has bug #122 (i.e. Inventory Item Controller Button Bug) been fixed? 2) Has the rear-view camera view been flipped so it works like a car's rear-view mirror? Rear-view would be so much more u...
by Vertigo Zero
Thu Oct 04, 2001 1:39 am
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 156005

<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR><font face="Arial" size="3">Originally posted by Solrazor: <b> Regarding that, is that flare thing really a bug? I remember that D1/D2 used to recycle sound effects if the system was low on resources... ...
by Vertigo Zero
Tue Oct 02, 2001 11:56 am
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 156005

I want to post this first item again because I'm positive it's not on the list and I think it should be. - When you drop countermeasures, D3 sometimes plays the sound for firing a Flare. - I forgot to mention this: Like Teddy, I too saw the lighting problem when bump mapping is enabled. The easiest ...
by Vertigo Zero
Fri Sep 28, 2001 3:59 pm
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 156005

I don't think anybody has brought this one up yet: When you drop countermeasures, D3 plays the sound for firing a Flare. ------------------ ************************************************** "The object of war is not to die for you country, but to make the other bastard die for his." -Gen....
by Vertigo Zero
Mon Sep 24, 2001 1:21 pm
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 156005

Sounds about right. I don't know if they count as robots, but the combination missile launcher/gun emplacements that protect many areas in single player are also affected. Really, anything that has a bump map is affected. ------------------ ************************************************** "Th...
by Vertigo Zero
Sat Sep 22, 2001 2:58 am
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 156005

Suncho, I sent you 10 screenshots. They should illustrate the bugs I am talking about. ------------------ ************************************************** "The object of war is not to die for you country, but to make the other bastard die for his." -Gen. George S. Patton "If money i...
by Vertigo Zero
Thu Sep 20, 2001 7:28 pm
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 156005

Suncho, if you don't mind, I'll try to take one screenshot each of the two graphics bugs I reported and e-mail them to you. Maybe you could pass them on to Outrage so they can see what's happening. Again, I only play D3 using Direct3D so as far as I know, the bugs are Direct3D-only bugs. -----------...
by Vertigo Zero
Thu Sep 20, 2001 1:00 pm
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 156005

<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR><font face="Arial" size="3">Originally posted by Suncho: Vertigo, which API(s) were you using when the first 2 bugs happened? Also I think the proximity mines are only supposed to go off when you hit the...
by Vertigo Zero
Mon Sep 17, 2001 4:13 pm
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 156005

I read through the list of bugs and the entire thread, so I don't think I'm repeating anything but I apologize if I do. I always play in Direct3D so these bugs apply to Direct3D. I am using a Visiontek GeForce3, and these problems occur with every Detonator release up to and including Detonator XP. ...
by Vertigo Zero
Thu Jul 19, 2001 3:10 pm
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 156005

<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR><font face="Arial" size="3">Originally posted by SSC-Thunderbird: ...be aware that many of your singleplayer bugs are issues with the game data files (which would be a HUGE download to patch up)...</font...