Search found 26 matches

by gameaddict11707
Fri Mar 25, 2022 2:39 pm
Forum: Descent Development
Topic: [DXX-Rebirth, Windows 10] How do I get the RCK working?
Replies: 4
Views: 10611

Re: [DXX-Rebirth, Windows 10] How do I get the RCK working?

The new version seems to work like a charm. Thanks for the help. :)
by gameaddict11707
Thu Mar 24, 2022 3:07 pm
Forum: Descent Development
Topic: [DXX-Rebirth, Windows 10] How do I get the RCK working?
Replies: 4
Views: 10611

Re: [DXX-Rebirth, Windows 10] How do I get the RCK working?

Thanks! D2 Workshop works pretty well, except for a problem I'm having: I want to give the Vulcan/Gauss weapons visible projectiles. I tried giving the Vulcan Bullet the Red Laser Core polymodel, but attempting to use it results in Rebirth crashing to desktop without an error message. Inspecting the...
by gameaddict11707
Wed Mar 23, 2022 11:03 pm
Forum: Descent Development
Topic: [DXX-Rebirth, Windows 10] How do I get the RCK working?
Replies: 4
Views: 10611

[DXX-Rebirth, Windows 10] How do I get the RCK working?

I've got Descent working on Windows 10 and wanted to modify DESCENT2.HAM for a mission I'm working on. I downloaded OTVDM and MSVBVM50.dll to try running the Robot Construction Kit downloaded from http://pumosoft.3d-get.de/documents/destuff.html but I get this error: Capture.PNG It persists even wit...
by gameaddict11707
Sun Jul 04, 2010 12:07 pm
Forum: Descent Single Player
Topic: Descent: Mythos
Replies: 5
Views: 1811

Thanks for the advice. And I realize you're right. The crash wasn't because of too many levels, it's just some mysterious thing that happened.
by gameaddict11707
Thu Jul 01, 2010 12:02 pm
Forum: Descent Single Player
Topic: Descent: Mythos
Replies: 5
Views: 1811

Re: Descent: Mythos

Well, I think that Disintegration started crashing because it was too large in terms of file-size, and I didn't want that to happen to Mythos. That, and I didn't want to give players every weapon in game when they're only half-way through the set. The 2-part thing is just something new I wanted to t...
by gameaddict11707
Thu Jul 01, 2010 2:02 am
Forum: Descent Single Player
Topic: Descent: Mythos
Replies: 5
Views: 1811

Re: Descent: Mythos

Also, if any of the level names somehow translate into something offensive in a foreign language, it's purely coincidental, completely un-intended, and I apologize for any offense taken.
by gameaddict11707
Thu Jul 01, 2010 1:59 am
Forum: Descent Single Player
Topic: Descent: Mythos
Replies: 5
Views: 1811

Descent: Mythos

I've been working on a levelset to replace \"Disintegration\" since it screwed up. It's going to have 22 (20 + 2 secret) levels and it's split into 2 seperate .HOG files. Here's the current level list: (BEWARE! WALL-OF-TEXT FOLLOWS!) --Part 1-- Level 1: Teisak Mining Compound Level 2: Eta ...
by gameaddict11707
Sun Jun 27, 2010 1:19 pm
Forum: Descent Old Skool
Topic: D1/D2 Level Thread
Replies: 47
Views: 57600

I released a 28 level set in December of 09, called \"Ascent\"(as a reference to secret level 5 of D2 Counterstrike). It can be found here: http://enspiar.com/dmdb/viewMission.php?id=328 * My screen name on DMDB is \"Omegadread\", so don't think someone stole the missions from me...
by gameaddict11707
Wed May 26, 2010 9:04 pm
Forum: Descent Single Player
Topic: What's the most awesome Descent SP level?
Replies: 66
Views: 19234

Descent- First Strike: All of the standard levels. Never got to the secret levels. Definitive Collection: All, especially Combat Deluxe :D . Descent 1 Fanmade: All of the Vignettes levels, Talamir Project. Descent 2- Counterstrike: All of the standard levels. Secret levels didn't stick out to me. De...
by gameaddict11707
Sun Apr 25, 2010 11:38 am
Forum: Descent Single Player
Topic: An all new Descent II mission
Replies: 27
Views: 7222

Update 2: Suddenly, I cannot, for the freaking life of me, get Disintegration working! So sorry, but the 3rd beta will be the last release...

:x :(

Hopefully you'll get some enjoyment out of what almost was an awesome mission.....
by gameaddict11707
Tue Apr 13, 2010 5:12 pm
Forum: Descent Single Player
Topic: An all new Descent II mission
Replies: 27
Views: 7222

Update: The remake of Level 1 is going fine, should be done later tonight.

Still haven't found a way to fix the above error. :(
by gameaddict11707
Mon Apr 12, 2010 6:41 pm
Forum: Descent Single Player
Topic: An all new Descent II mission
Replies: 27
Views: 7222

Re:

I've now had a chance to play up to level 10. The level design on many of the levels (level 4 for instance, and level 9 and 10) is very good for a beginner, but you'll need some practise to catch up with the pros. Some of the levels though (like levels 1, 2 and 3), are too small and the quality isn...
by gameaddict11707
Sun Apr 11, 2010 9:50 am
Forum: Descent Level Spotlight
Topic: What is your Descent 1/2/3 level editing background?
Replies: 10
Views: 3450

I'm great at D1/2 editing, using DMB II, but D3Edit is completely foreign to me. I guess some are just gifted with the talent for using it & some aren't.
by gameaddict11707
Sun Apr 11, 2010 9:38 am
Forum: Descent Single Player
Topic: An all new Descent II mission
Replies: 27
Views: 7222

Project: HYDRO really gave me a lot of level architecture ideas, as well as The Enemy Within, and many other Descent levels I've played over the years. I'm glad someone caught the resemblance. :D
by gameaddict11707
Fri Apr 09, 2010 9:48 pm
Forum: Descent Single Player
Topic: An all new Descent II mission
Replies: 27
Views: 7222

Here's some images of the first 18 levels of Disintegration: Level 1- Xenith: Carbonia Author: Gameaddict11707 http://s2.postimage.org/lsqei.jpg Level 2- Xenith: Egreon Author: Gameaddict11707 http://s2.postimage.org/lssJr.jpg Level 3- Xenith: Outpost VI Author: Gameaddict11707 http://s2.postimage.o...
by gameaddict11707
Thu Apr 01, 2010 4:31 pm
Forum: Descent Single Player
Topic: An all new Descent II mission
Replies: 27
Views: 7222

*THIS POST IS NOW OBSOLETE!*

Image

I can't seem to find a way to expand on this concept. If anyone would like to offer suggestions I'm open for them! :)
by gameaddict11707
Tue Mar 30, 2010 10:43 am
Forum: Descent Level Spotlight
Topic: Descent Vignettes Release Thread!
Replies: 105
Views: 31475

Re:

It was actually intentional. Interplay knew that people might be able to beat the game on insane, so they added an even harder difficulty. See, the robots stopped trying to shoot at you, and are instead using software beams to lock up your game. It's quite an innovative idea actually. Good one! :mr...
by gameaddict11707
Sat Mar 27, 2010 6:31 pm
Forum: Descent Single Player
Topic: An all new Descent II mission
Replies: 27
Views: 7222

Re:

Duper wrote:give me a day or two Addict. things are kinda nuts, but I'll give it a run through. (having vid driver issues)
Sorry to hear that Duper. Hope you get things settled... :/
by gameaddict11707
Wed Mar 17, 2010 6:53 am
Forum: Descent Single Player
Topic: An all new Descent II mission
Replies: 27
Views: 7222

Ahh. Thank you Duper, and everyone else who offered advice or just even commented on my mission. :D
by gameaddict11707
Tue Mar 16, 2010 4:53 pm
Forum: Descent Single Player
Topic: An all new Descent II mission
Replies: 27
Views: 7222

I managed to get the .CTB file converted to a .TXT file using Hoggle 1.3. I'm unsure what the \"command prompt\" is though, I've never really had to use it for over a decade...
by gameaddict11707
Tue Mar 16, 2010 3:14 pm
Forum: Descent Single Player
Topic: An all new Descent II mission
Replies: 27
Views: 7222

Re:

Have you tried running them under compatibility mode? Right click> Properties> Compatibility tab Set for something like 98SE. I tried, but when I double click TXT2TXB.exe or TXB2TXT.exe, I get a brief flash of the black "command window" and nothing happens. Any other suggestions? :|
by gameaddict11707
Mon Mar 15, 2010 11:34 pm
Forum: Descent Single Player
Topic: An all new Descent II mission
Replies: 27
Views: 7222

I'm not sure how to properly view the credit file, as it's in a different format than what appears to be readable by BriefEd & Yahoma. And the TXT2TXB/TXB2TXT converter doesn't appear to work for WinXP. :?:
by gameaddict11707
Mon Mar 15, 2010 5:59 pm
Forum: Descent Single Player
Topic: An all new Descent II mission
Replies: 27
Views: 7222

Hmm. Oh well, even if I have to remove some levels it'll still be pretty big. And about the soundtracks repeating, I planned for that when I made the set. On that topic, I've edited 2 TEW songs (game03.mid & game26.mid, respectively) and was wondering if it'd be okay to use them as long as I gav...
by gameaddict11707
Mon Mar 15, 2010 5:52 pm
Forum: Descent Level Spotlight
Topic: The Enemy Within Descent 2 Mission Release Thread!!!
Replies: 188
Views: 165202

Ah, okay. Thanks! 'Cause in my other >25 level set, \"Ascent\" needs game26 & 27 in its' sng file. :)
by gameaddict11707
Sun Mar 14, 2010 2:42 pm
Forum: Descent Level Spotlight
Topic: The Enemy Within Descent 2 Mission Release Thread!!!
Replies: 188
Views: 165202

Huh. For some reason, GAME26.MID doesn't want to play, even though it's in the .SNG file. Can anyone shed some light on this? :(
by gameaddict11707
Sun Mar 14, 2010 2:30 pm
Forum: Descent Single Player
Topic: An all new Descent II mission
Replies: 27
Views: 7222

An all new Descent II mission

I recently played The Enemy Within (thanks DFW & the crew! :D ) and was inspired to create my own huge levelset. It's going to have *54 levels (36 normal + 18 secret! :shock: ) and each level has custom textures, music, and 'bots! Here's a little preview of the robot list, from weakest to toughe...