Search found 13 matches

by vdwar
Sun Apr 21, 2013 5:47 am
Forum: Other 6DoF Game Efforts
Topic: Neon - Descent inspired PC game.
Replies: 13
Views: 13935

Re: Neon - Descent inspired PC game.

Neon has improved a great deal since I last posted an update here, most noteably due to an upgrade to Unity Pro rather than Unity Basic. This allowed postprocessing effects like bloom, and the last 4-6 weeks has been primarily spent working on the graphics. Neon now has new lighting effects, bloom, ...
by vdwar
Sun Feb 03, 2013 1:58 pm
Forum: Other 6DoF Game Efforts
Topic: Neon - Descent inspired PC game.
Replies: 13
Views: 13935

Re: Neon - Descent inspired PC game.

The save system was implemented this week. That was a seriously long winded job with 1000 lines of code, not including the interface for it. Along with that, the game now has 5 difficulty settings. Recruit, Normal, Hardcore, Elite and Custom. All of them tweak both the AI level that enemies start th...
by vdwar
Fri Feb 01, 2013 7:33 pm
Forum: Retrovirus
Topic: Retrovirus Release Day: 31st January 2013!
Replies: 53
Views: 42208

Re: Retrovirus Release Day: 31st January 2013!

I hope the game does well. It would be good for the genre.

Good luck Cadenza Interactive :) I'm dropping links to your Greenlight page on my travels.
by vdwar
Tue Jan 29, 2013 8:23 am
Forum: Other 6DoF Game Efforts
Topic: Neon - Descent inspired PC game.
Replies: 13
Views: 13935

Re: Neon - Descent inspired PC game.

Yeah, "Target Nearest Visible" isn't in the game yet. It's a planned addition. "Target Nearest" is already in the game both as a hotkey and a cockpit button, but it's not effective enough. Sure it targets the nearest enemy perfectly, but that is too often not the enemy you actual...
by vdwar
Mon Jan 28, 2013 6:23 pm
Forum: Other 6DoF Game Efforts
Topic: Neon - Descent inspired PC game.
Replies: 13
Views: 13935

Re: Neon - Descent inspired PC game.

I think you must have missed the part where I said there are already hotkeys for 'target next' and 'target previous'. They serve the purpose of cycling in both directions :)
by vdwar
Mon Jan 28, 2013 1:15 pm
Forum: Other 6DoF Game Efforts
Topic: Neon - Descent inspired PC game.
Replies: 13
Views: 13935

Re: Neon - Descent inspired PC game.

Don't worry about either of those things roncil: The game alredy has configurable hotkeys for target nearest, target next, target previous, and clear target. I plan to add a "Target nearest visible" that will only select an enemy that the player has an unobstructed view to while prioritisi...
by vdwar
Sun Jan 27, 2013 7:10 am
Forum: Other 6DoF Game Efforts
Topic: Neon - Descent inspired PC game.
Replies: 13
Views: 13935

Re: Neon - Descent inspired PC game.

Will there be better textures? I'm hoping so because trying to see anything so far in those videos is very hard. Neon has an unusual feature that allows the player to swap the colour scheme of the game in realtime and at any time. I just spent the last couple of days updating the Greenlight page wi...
by vdwar
Tue Jan 22, 2013 3:55 pm
Forum: Other 6DoF Game Efforts
Topic: Neon - Descent inspired PC game.
Replies: 13
Views: 13935

Neon - Descent inspired PC game.

I felt Neon now has enough to show to warrant a post in here. Neon is inspired by Descent, Elite, Quake, and Diablo. Latest Screenshots (Jan 26th 2013) http://i.imgur.com/CqEFgoQ.jpg http://i.imgur.com/Hgie40n.jpg http://i.imgur.com/2ZK65PS.jpg Original (Outdated Trailer Video): http://www.youtube.c...
by vdwar
Tue Jan 22, 2013 3:39 pm
Forum: PTMC Cafe
Topic: Neon (Descent inspired) New videos in reply.
Replies: 13
Views: 1997

Re: Question from a new user

I've kept my eye out for new replies here over the last few weeks and now enough has changed for me to make a little update. Neon is now super close to starting Alpha, and the graphics have changed considerably. It now has colour schemes that can be changed by the player at will, along with lots of ...
by vdwar
Tue Dec 11, 2012 4:28 am
Forum: PTMC Cafe
Topic: Neon (Descent inspired) New videos in reply.
Replies: 13
Views: 1997

Re: Question from a new user

Quite possibly. I thought you guys may be interested in a little update that is Descent related. After chatting with some other Descent/Forsaken fans they were discussing how triple chording was one of the things that made those games stand out for them. Last night I was experimenting with adding th...
by vdwar
Sun Dec 09, 2012 6:13 am
Forum: PTMC Cafe
Topic: Neon (Descent inspired) New videos in reply.
Replies: 13
Views: 1997

Re: Question from a new user

Neon is set in cyberspace yes, but as strange as it might sound Tron was not an influence. Originally I wanted to do a filled wireframe game to look like the games I played as a kid. This was because I was a solo developer and I didn't have time to paint textures for 2 million polygons. So it starte...
by vdwar
Sat Dec 08, 2012 5:28 am
Forum: PTMC Cafe
Topic: Neon (Descent inspired) New videos in reply.
Replies: 13
Views: 1997

Re: Question from a new user

Ah, hey again guys. I put that post up last night about 90 mins before I went to bed and there was no reply by then. Thanks for the welcome. I'll post up links here but if it really needs to be in another part of the forum let me know and I'll move it. So a quick overview. The game is called Neon, i...
by vdwar
Fri Dec 07, 2012 6:10 pm
Forum: PTMC Cafe
Topic: Neon (Descent inspired) New videos in reply.
Replies: 13
Views: 1997

Neon (Descent inspired) New videos in reply.

Hi guys, I just joined up. I wanted to directly message a moderator with my question but it seems that I'm not allowed to do that without first making some posts. My problem is this: I've made a game that lots of people are comparing to Descent and I'd obviously like to let you guys know about it bu...