Search found 33 matches

by Najarati
Tue Oct 06, 2020 2:48 pm
Forum: Descent Level Spotlight
Topic: D2 Anarchy Level: Galax Rebirth (Updated)
Replies: 14
Views: 10938

Re: D2 Anarchy Level: Galax Rebirth (Updated)

What an absolute beast of a level! Its scope reminds me of Omnidoom Rebirth. Is that one also by you? I can't remember Correct! I also did Omnidoom Rebirth, which was a remake of the original Omnidoom level I made back in the 90's. In fact, I'm considering redoing Omnidoom Rebirth after learning so...
by Najarati
Wed Jun 24, 2020 11:34 am
Forum: Descent Level Spotlight
Topic: D2 Anarchy Level: Galax Rebirth (Updated)
Replies: 14
Views: 10938

Re: D2 Anarchy Level: Galax Rebirth (Updated)

Version 1.2 of Galax Rebirth is now available (download link in the original post). I don't plan on releasing any additional versions after this one unless someone reports something glaringly wrong with the level (size concerns aside) or some new feature is introduced to Descent Rebirth like support...
by Najarati
Thu Jun 18, 2020 12:09 am
Forum: Descent Level Spotlight
Topic: D2 Anarchy Level: Galax Rebirth (Updated)
Replies: 14
Views: 10938

Re: D2 Anarchy Level: Galax Rebirth (Updated)

To be honest, I've never had a real interest in building single player levels or campaigns. I've always had more fun building Anarchy levels in which to romp around with friends, although I haven't played Descent 2 Anarchy since the late 90's (testing levels doesn't count). As far as D2X-XL is conce...
by Najarati
Wed Jun 17, 2020 7:16 pm
Forum: Descent Level Spotlight
Topic: D2 Anarchy Level: Galax Rebirth (Updated)
Replies: 14
Views: 10938

Re: New D2 Anarchy Level: Galax Rebirth (Updated)

Time to implement 16-player Anarchy in Descent Rebirth. Let's make it happen! On a more serious note, yeah, the level is very large. I got a bit overzealous with the design. Also, I've uploaded version 1.1 of Galax Rebirth (as of this post) since I found an area in the top-most level where some conn...
by Najarati
Wed Jun 17, 2020 10:35 am
Forum: Descent Level Spotlight
Topic: D2 Anarchy Level: Galax Rebirth (Updated)
Replies: 14
Views: 10938

Re: New D2 Anarchy Level: Galax Rebirth

Yep! I wasn't kidding when I said this level was a beast. I had to be provided a modified DLE executable (from this very board, in fact) in order to even save the level because it has so many segments.
by Najarati
Tue Jun 16, 2020 6:49 pm
Forum: Descent Level Spotlight
Topic: D2 Anarchy Level: Galax Rebirth (Updated)
Replies: 14
Views: 10938

Re: New D2 Anarchy Level: Galax Rebirth

Thank you! It's certainly fun to fly around.
by Najarati
Tue Jun 16, 2020 3:34 pm
Forum: Descent Level Spotlight
Topic: D2 Anarchy Level: Galax Rebirth (Updated)
Replies: 14
Views: 10938

Re: New D2 Anarchy Level: Galax Rebirth

Thanks! It was definitely a labor of love. It took me far more time and focus to complete than my previous "rebirth" effort with Omnidoom, another of my old Descent 2 Anarchy levels from back in the day. Galax Rebirth turned out far better than Omnidoom Rebirth in my mind, but yeah, it's b...
by Najarati
Tue Jun 16, 2020 1:49 pm
Forum: Descent Level Spotlight
Topic: D2 Anarchy Level: Galax Rebirth (Updated)
Replies: 14
Views: 10938

D2 Anarchy Level: Galax Rebirth (Updated)

Hey folks, It’s finally done! After two years of work, I’ve completed Galax Rebirth, a complete remake of Galax, the very first Anarchy level I ever created for Descent 2 during its heyday. Ultimately, the remake differs significantly from the source material, but some layout elements have carried o...
by Najarati
Thu Jun 08, 2017 10:39 pm
Forum: Descent Development
Topic: Need Help Creating Custom Textures with Transparency
Replies: 4
Views: 1738

Re: Need Help Creating Custom Textures with Transparency

I have a feeling DLE is doing this because the bitmap palette isn't an exact match, so it's not sure exactly what color is supposed to be transparent, so it assumes all the colors are not supposed to be transparent. Does Paint.NET allow you to copy the palette from an existing bitmap (exported from...
by Najarati
Sat Jun 03, 2017 7:11 pm
Forum: Descent Development
Topic: Need Help Creating Custom Textures with Transparency
Replies: 4
Views: 1738

Re: Need Help Creating Custom Textures with Transparency

Well, I've discovered a few things: The transparent color for the Ice palette appears to be: R:228, G:228, B:228 (a light gray) Even if I use that particular RGB value in a texture and save it as an 8-bit bitmap (I'm using Paint.net), DLE seems to automatically change the color to a different, albei...
by Najarati
Sat Jun 03, 2017 4:28 pm
Forum: Descent Development
Topic: Need Help Creating Custom Textures with Transparency
Replies: 4
Views: 1738

Need Help Creating Custom Textures with Transparency

Hey folks, I'm struggling with creating custom textures that have transparent portions. Way back in the day I was able to do this, but now I'm having no such luck. For my new map, I'm using the ice palette and have the tried the following colors to serve as the transparent color: R:120, G:88, B:128 ...
by Najarati
Sat May 20, 2017 8:26 pm
Forum: Descent Level Spotlight
Topic: New D2 Anarchy Level: Omnidoom Rebirth
Replies: 11
Views: 5706

Re: New D2 Anarchy Level: Omnidoom Rebirth

Holy moly man! Now that's some detail! Over 2500 cubes definitely allows you to make some extremely impressive-looking areas. This doesn't look any worse detail-wise than say, Quake 2. Too bad that working with such high cube counts is so time-consuming, and the original game doesn't even support t...
by Najarati
Sun May 14, 2017 2:14 pm
Forum: Descent Level Spotlight
Topic: New D2 Anarchy Level: Omnidoom Rebirth
Replies: 11
Views: 5706

Re: New D2 Anarchy Level: Omnidoom Rebirth

Hey everyone, After a lengthy hiatus, I finally finished Omnidoom Rebirth. I've lost count the number of hours I spent knocking this thing into shape, but it has reached a state with which I'm happy. Note: Due to the sheer number of cubes visible in a few places, Descent Rebirth will show "blac...
by Najarati
Sat Oct 01, 2016 12:58 pm
Forum: Descent Level Spotlight
Topic: New D2 Anarchy Level: Omnidoom Rebirth
Replies: 11
Views: 5706

Re: New D2 Anarchy Level: Omnidoom Rebirth

Hmm. Scroll down to the "Meeting pilots, arranging games" section on this page - it probably explains the current scene better than I can alone :) http://descentchampions.org/new_player.php The actual Rangers site (comes with an auto-updating list of who's connected to the server and in w...
by Najarati
Sat Sep 24, 2016 2:33 pm
Forum: Descent Level Spotlight
Topic: New D2 Anarchy Level: Omnidoom Rebirth
Replies: 11
Views: 5706

Re: New D2 Anarchy Level: Omnidoom Rebirth

Are you aware of the Rangers' Mumble server? (You don't need to be a member to log on to it.) That's probably the best place to scrape together a few people to play - Big Rat gets his latest levels tested that way. :) I wasn't aware! I've been out of the Descent loop for a long while, plus I haven'...
by Najarati
Sat Sep 17, 2016 3:27 pm
Forum: Descent Level Spotlight
Topic: New D2 Anarchy Level: Omnidoom Rebirth
Replies: 11
Views: 5706

Re: New D2 Anarchy Level: Omnidoom Rebirth

I've not yet tried to do any multiplayer on D2x Rebirth so I've no idea if it works. My schedule is somewhat flexible. I'm typically available on weekdays after 9 PM MST and on weekends. Unfortunately, redesigning the level to be "cube efficient" would require starting from scratch, which ...
by Najarati
Sat Sep 17, 2016 4:06 am
Forum: PTMC Cafe
Topic: Any people from DMC still around?
Replies: 29
Views: 3962

Re: Any people from DMC still around?

Testers Needed. See this post: viewtopic.php?f=3&t=23268
by Najarati
Sat Sep 17, 2016 4:05 am
Forum: Descent Level Spotlight
Topic: New D2 Anarchy Level: Omnidoom Rebirth
Replies: 11
Views: 5706

New D2 Anarchy Level: Omnidoom Rebirth

Hey folks, after 18 years I decided to finish some old business and redesign one of my earliest anarchy levels--Omnidoom. Yeah, I don't remember why I called it that, but since this is a recreation I'm keeping the name. It's certainly not the most cube-efficient level, not by a long shot, but it mor...
by Najarati
Sun Sep 11, 2016 3:53 pm
Forum: PTMC Cafe
Topic: Any people from DMC still around?
Replies: 29
Views: 3962

Re: Any people from DMC still around?

Just to show I haven't been sitting on my hands after all the DLE fixes: http://i625.photobucket.com/albums/tt336/Najarati/Screenshots/Omnidoom%20Rebirth%20Editor%20View%203.jpg Layout is essentially done. Some clean-up needed in the two "lava rooms". After that, just need to place the wea...
by Najarati
Sat Sep 10, 2016 4:36 pm
Forum: PTMC Cafe
Topic: Any people from DMC still around?
Replies: 29
Views: 3962

Re: Any people from DMC still around?

The official release isn't up to me alone, but I'll finish up my part once I get back home. One of the things I have to look at is performance - modifying some of those operations to run all the way up to 60,000 or whatever vertices could in theory be quite slow if not optimized. Then again, if it ...
by Najarati
Sat Sep 10, 2016 12:23 am
Forum: PTMC Cafe
Topic: Any people from DMC still around?
Replies: 29
Views: 3962

Re: Any people from DMC still around?

I've discovered some interesting behavior with marking. Symptoms: I mark several sides and go into block mode with the intent to move the lot of them. Even though all the appropriate lines/points are marked orange and have boxes on the points, DLE either doesn't move all the lines/points or doesn't ...
by Najarati
Fri Sep 09, 2016 9:52 am
Forum: PTMC Cafe
Topic: Any people from DMC still around?
Replies: 29
Views: 3962

Re: Any people from DMC still around?

OK, think I fixed it (there were three separate issues that I ran into) - see if this works. https://dl.dropboxusercontent.com/u/40598935/DLE.exe Ah, most excellent! I replaced the file and fired up the editor. I started inserting a random bunch of cubes and was able to take the level up to 2001 ve...
by Najarati
Wed Aug 31, 2016 12:47 pm
Forum: PTMC Cafe
Topic: Any people from DMC still around?
Replies: 29
Views: 3962

Re: Any people from DMC still around?

Hmmm. It's hard to say. I might have a chance to get it fixed within the next couple weeks; but it's hard to be sure whether I'll have enough time. It depends how much uncertainty you're willing to work with :mrgreen: And how long you expect the project to take anyway. Right now, it all boils down ...
by Najarati
Tue Aug 30, 2016 12:55 pm
Forum: PTMC Cafe
Topic: Any people from DMC still around?
Replies: 29
Views: 3962

Re: Any people from DMC still around?

Yeah, there's an accidentally-enforced vertex limit I haven't, uh, gotten around to fixing yet. Really need to do that, you're not the only one who wants that. Good to know! Should I hold out for a fix? I can sit on the level for a bit in the meantime. Um... so... popular weapon distributions mainl...
by Najarati
Mon Aug 29, 2016 10:28 pm
Forum: PTMC Cafe
Topic: Any people from DMC still around?
Replies: 29
Views: 3962

Re: Any people from DMC still around?

Well, shoot. I seem to have hit a snag. If I add any more segments DLE crashes no matter what I do. According to the diagnostics, the maximum is 20,000 segments and I'm nowhere near that at 1763. Anyone experience this issue and have workarounds? UPDATE: It seems I've hit the vertices limit at 3,606...
by Najarati
Sat Aug 27, 2016 3:54 am
Forum: PTMC Cafe
Topic: Any people from DMC still around?
Replies: 29
Views: 3962

Re: Any people from DMC still around?

That's because there are multiple maxima, so to speak. DLE, D2X-XL and D2 Rebirth all support several thousand cubes; the original version of D2 only supported 900. Well, that makes sense. I'm glad for the increased cube limit. Speaking of which, the level is slowly coming together: Screenshot 1 Sc...
by Najarati
Wed Aug 24, 2016 2:50 pm
Forum: PTMC Cafe
Topic: Any people from DMC still around?
Replies: 29
Views: 3962

Re: Any people from DMC still around?

Overload's level editor looks like it will be along the same lines, and really cool. :) I've been building a couple D2X-XL missions for practise, though I don't know I'll ever finish them... Ah, if that's the case it should be quite fun and hopefully easy to pick up. As for D2X-XL, I was debating b...
by Najarati
Mon Aug 22, 2016 12:36 pm
Forum: PTMC Cafe
Topic: Any people from DMC still around?
Replies: 29
Views: 3962

Re: Any people from DMC still around?

On a semi-related note, I began something over the weekend I've not done in about 18 years--level design for Descent 2. I downloaded Descent 2 Rebirth, the Descent Level Editor, and jumped headlong into designing. Honestly, it was like riding a bike. Thinking back, this relates to unfinished busines...
by Najarati
Tue Aug 16, 2016 6:16 pm
Forum: PTMC Cafe
Topic: Any people from DMC still around?
Replies: 29
Views: 3962

Re: Any people from DMC still around?

Level editing was a definite for Overload, it was the modding tools and documentation that was a stretch goal. Ah, very good. I thought level editing was considered part of the modding tools. I've been wanting to port some of my old Descent/Descent 2 levels into a modern Descent-like game for a whi...
by Najarati
Mon Aug 15, 2016 6:22 pm
Forum: PTMC Cafe
Topic: Any people from DMC still around?
Replies: 29
Views: 3962

Re: Any people from DMC still around?

Najarati, I have long been an incorrigible fan of Descent 3, any mods and maps. Sometimes I play Descent 1/2 for nostalgia. I'm pretty tightly communicate with the mappers and modders, but in other games. I did play Descent 3 starting day one of its release, but my interest waned after a few months...
by Najarati
Mon Aug 15, 2016 3:34 pm
Forum: PTMC Cafe
Topic: Any people from DMC still around?
Replies: 29
Views: 3962

Re: Any people from DMC still around?

In short, Overload is still quite crude, but clearly identified as classic Descent, if you are in SolC, you feel instantly that this is Descent, while if you are in D:U, you're a long time thinking what this is. I took a quick look at both Overload and SolC and I'm intrigued. Both of them instantly...
by Najarati
Mon Aug 15, 2016 12:32 pm
Forum: PTMC Cafe
Topic: Any people from DMC still around?
Replies: 29
Views: 3962

Re: Any people from DMC still around?

Tyranny was on the DCL briefly a couple years ago - haven't seen him much since then though. It's a pity, he was looking pretty good :) I'd also suggest watching Overload and Sol Contingency, as far as games go. We're not quite sure which one will be the best, but people have their favorites alread...
by Najarati
Mon Aug 15, 2016 1:45 am
Forum: PTMC Cafe
Topic: Any people from DMC still around?
Replies: 29
Views: 3962

Re: Any people from DMC still around?

I'm engaging in some serious thread necromancy, here, but after seeing this posting of screenshots from the old DMC website I just had to respond. Especially, since my call sign is listed, albeit as an inactive member. I am, in fact, {DMC}B00MER from that list. It's crazy seeing the Dark Mavericks' ...