Search found 4385 matches

by Sirius
Tue Oct 05, 2004 11:19 pm
Forum: PTMC Cafe
Topic: red squares and black ones.
Replies: 38
Views: 2214

I shudder to think what I've been on.

136 squares, 15746 points, and that's just the first try.
by Sirius
Mon Oct 04, 2004 11:46 pm
Forum: Descent Multiplayer
Topic: Scripting in Multiplayer Levels
Replies: 11
Views: 1164

I had a recollection that it did matter depending what the server was running... and a lot of servers are still Linux. I think.
by Sirius
Mon Oct 04, 2004 11:42 pm
Forum: Descent Old Skool
Topic: Another D2 Revival
Replies: 19
Views: 3266

Oh... that's like a couple of days after lectures end.

I'll see what I can do... however much that is. :]
by Sirius
Mon Oct 04, 2004 3:20 am
Forum: Descent Multiplayer
Topic: Scripting in Multiplayer Levels
Replies: 11
Views: 1164

I suppose not all level designers are willing to spend the time to install and run extra compilers for Linux... off the top of my head I couldn't say I'd be able to either, although I probably could figure it out. But DALLAS isn't really too hard. Let's just say, if you can't do that, don't take up ...
by Sirius
Fri Oct 01, 2004 12:59 am
Forum: Descent Old Skool
Topic: Tough Boss Bots!
Replies: 55
Views: 7540

AF level 12 was pretty bad too, if I remember...

But yeah, Lost Levels is completely insane towards the end.
by Sirius
Thu Sep 30, 2004 5:10 am
Forum: PTMC Cafe
Topic: Next version of Windows to have customizable "BSOD"
Replies: 19
Views: 1005

I actually expected the source to be bbspot after reading a couple of paragraphs, but apparently not.
by Sirius
Thu Sep 30, 2004 5:08 am
Forum: Descent Development
Topic: How to make a spew only work once.
Replies: 8
Views: 1993

Even if not, you can just script in a boolean variable, set it to true when the script is activated, and only initiate the spew if it's false...
by Sirius
Thu Sep 30, 2004 4:56 am
Forum: Descent Old Skool
Topic: Tough Boss Bots!
Replies: 55
Views: 7540

That's because the level 8 boss doesn't have anything but smart mines and some kind of cannon like Gauss or Helix - I forget which. There are tougher normal robots than that (not in terms of armour, but still). Level 12... gauss and megas. I think. In a relatively large room. It's comparable to the ...
by Sirius
Wed Sep 29, 2004 5:59 am
Forum: PTMC Cafe
Topic: Next version of Windows to have customizable "BSOD"
Replies: 19
Views: 1005

It's also five years old, from the URL... O.o
by Sirius
Mon Sep 27, 2004 2:11 pm
Forum: Descent Multiplayer
Topic: Q&A session with High-Octane
Replies: 151
Views: 13991

Yes, that would be preferable... although, yeah, it's not really happening in CD anyway.
by Sirius
Mon Sep 27, 2004 2:08 pm
Forum: Descent Old Skool
Topic: my favorite d1 missions...
Replies: 28
Views: 4160

My thoughts too DFW, but I'll let them get away with it... :)

Wasn't the Catacombs a LotW level? Most of those were garbage, I'm sorry to say... but I think that one was passable.

Also, the volcano level was the first one in the Chaos pack... not exactly sure what came before it. ;)
by Sirius
Mon Sep 27, 2004 2:05 pm
Forum: Descent Old Skool
Topic: Descent 1 IPX vs. WIN2K
Replies: 8
Views: 1838

I'm running WinXP, which is fairly similar if not worse, and can get Descent 1 running fine... but only 1.5. D1x doesn't work at all because of its video routines. (Windows gets irritated when you use near-pointer access or something like that...) Well, D1x 1.43 works, but I've never tried it over K...
by Sirius
Sun Sep 26, 2004 3:12 am
Forum: Descent Multiplayer
Topic: Q&A session with High-Octane
Replies: 151
Views: 13991

What complexity they show does indicate some power, though. Although it does appear pretty cuboid in general, that doesn't tend to mean much other than that designers like to do it that way. (I'm sure perpendicular faces aren't enforced... or at least not in CD.) From a brief glance, that stuff -can...
by Sirius
Sun Sep 26, 2004 2:59 am
Forum: Descent Old Skool
Topic: my favorite d1 missions...
Replies: 28
Views: 4160

What was the difference between Vamped and Vamped NYPD again, apart from the name?
by Sirius
Sun Sep 26, 2004 2:58 am
Forum: Descent Development
Topic: Can't get scripting to work
Replies: 9
Views: 1868

Uhm... before I suggest anything else, what OS are you using? If it's Windows XP or (I believe) 2000, autoexec.bat isn't the easiest way - if it even works - to do what you're trying to...
by Sirius
Sat Sep 25, 2004 4:58 am
Forum: Descent Old Skool
Topic: I've just downloaded the Vertigo Campaign
Replies: 4
Views: 1508

The level 7 Vertigo boss is arguably harder than the D1 level 7 boss.

However, if memory serves, in both cases you do have the option of using invulnerability or cloak powerups instead of fighting them the real way. :)

They're both pretty easy if you have had some practice, though...
by Sirius
Thu Sep 23, 2004 3:54 am
Forum: Descent Old Skool
Topic: Awesome D2 levels from the IDLC ...
Replies: 8
Views: 2360

Yes, he did. :) Just that his later work completely put the Chasm series to shame.

At the time they weren't so bad though.
by Sirius
Sat Sep 18, 2004 7:21 am
Forum: Ethics and Commentary
Topic: Did anyone predict no WMDs?
Replies: 63
Views: 3990

In typical fickle liberal fashion, I tend to agree that Iraq needed to lose Saddam Hussein, and I'm not going to take away any points from America for doing that. On the other hand, the underhanded way they used to try to 'convince' the world that they had a mandate for any other reason was seriousl...
by Sirius
Sat Sep 18, 2004 7:12 am
Forum: Ethics and Commentary
Topic: Homeschooling...
Replies: 71
Views: 5036

Ok, I'm really not sure whether homeschooling is a good idea or not. I have heard mixed opinions; some say it works better, others say it is worse. While it is much harder for a kid to fall through the cracks if the parents actually give a damn (and know what they're doing...!), some schoolteachers ...
by Sirius
Sat Sep 18, 2004 1:32 am
Forum: PTMC Cafe
Topic: DBB Twisted Story Time
Replies: 379
Views: 13185

brain to think with. But DCrazy didn't care...
by Sirius
Fri Sep 17, 2004 5:31 pm
Forum: PTMC Cafe
Topic: Lord of the Rings Quiz
Replies: 24
Views: 1368

Yeah, go and read/watch them... they aren't THAT bad. :)
by Sirius
Fri Sep 17, 2004 5:16 pm
Forum: Descent Multiplayer
Topic: Q&A session with High-Octane
Replies: 151
Views: 13991

Uhm... The rail gun isn't called a rail gun because it fires rails. It just uses rails to aid propulsion of a projectile. Basically it works by running a strong current through the rails and the projectile between them, which creates a magnetic field that forces the projectile along the barrel. Usua...
by Sirius
Fri Sep 17, 2004 6:08 am
Forum: PTMC Cafe
Topic: Good 'ol Kiwi know how.
Replies: 9
Views: 638

He's actually doing a presentation at the University of Auckland on Monday... unfortunately I won't be able to attend since I'm stuck in a lecture at precisely the same time...
by Sirius
Fri Sep 17, 2004 6:01 am
Forum: PTMC Cafe
Topic: Lord of the Rings Quiz
Replies: 24
Views: 1368

Your rank: Bilbo Baggins
Well done - You are a very smart one indeed (14 of 23 correct)

Some tricky questions there... I ended up having to take vaguely educated guesses at most.
by Sirius
Wed Sep 15, 2004 10:53 pm
Forum: PTMC Cafe
Topic: Valles Marineris is weird.
Replies: 82
Views: 3521

Hm... what about if Mars was initially smaller than it is now? Then, perhaps, the pressure caused the core to heat up, and eventually expand, causing the surface to crack...
by Sirius
Wed Sep 15, 2004 6:16 am
Forum: PTMC Cafe
Topic: AntiFlag rock.
Replies: 28
Views: 1617

Holy hell. (Excuse the oxymoron, but...) The really funny bit about this is where he says "I'm not even gonna write any more 'cause you will probably start cryin'." (Not quite as well-spelled as that, but along the same lines.) I don't suppose he stopped to ask himself how anyone could tak...
by Sirius
Wed Sep 15, 2004 6:06 am
Forum: PTMC Cafe
Topic: Valles Marineris is weird.
Replies: 82
Views: 3521

Interesting idea, but the only way I can see that happening is if Mars is itself a captured body.
by Sirius
Wed Sep 15, 2004 2:01 am
Forum: PTMC Cafe
Topic: Valles Marineris is weird.
Replies: 82
Views: 3521

You might also know that lunar tides also affect the land on Earth's surface. But they don't affect it much. We're talking maybe 50 cm here at most. Now, even if the object were a lot closer, and considering that gravitational attraction is inversely proportional to the square of distance, that woul...
by Sirius
Wed Sep 15, 2004 1:53 am
Forum: Descent Multiplayer
Topic: Q&A session with High-Octane
Replies: 151
Views: 13991

Curious about level design aspects. 1) It's already been said that outdoor areas will not be natively supported. Can you fake them and still retain your reputation? Although people did it even in D1 and D2, they quite frankly sucked - it'd be nice if Core Decision supported such architecture a littl...
by Sirius
Wed Sep 15, 2004 1:47 am
Forum: Descent Multiplayer
Topic: Here is what I think High Octane
Replies: 4
Views: 860

If you check the chat logs, they've already said how the whole novice/expert thing will be handled. Newer players can join servers where the complexity is reduced and some features disabled. In these servers, it shouldn't take them long to match the pros. More features are enabled at higher-skill se...
by Sirius
Wed Sep 15, 2004 1:41 am
Forum: Descent Old Skool
Topic: Sound lag in D2X .25
Replies: 15
Views: 2339

I can dodge homers pretty easily in D2x (0.26, GL) even at 80fps... I don't even need an afterburner with a little more space. And I'm not that good a player.

The ship speed and omega bug seem to be gone, if only due to the 80 fps cap.
by Sirius
Wed Sep 15, 2004 1:38 am
Forum: Descent Old Skool
Topic: SP Mission Campaigns!
Replies: 5
Views: 1784

There was something called the Omicron Project for D2... but I never played it, and hence am not sure how good it was. There was also an original Encounter at Farpoint SP mission - again, never played it, not sure on quality, but the levels were made by the same guy (Kam Sheffield, if memory from ab...
by Sirius
Wed Sep 15, 2004 1:35 am
Forum: Descent Old Skool
Topic: D2 revival
Replies: 30
Views: 3919

As usual, someone tell me if they can get a proxy running. :)
by Sirius
Tue Sep 14, 2004 12:27 am
Forum: Descent Multiplayer
Topic: Q&A session with High-Octane
Replies: 151
Views: 13991

If memory serves, D3 had an option to improve the accuracy of packet data.
by Sirius
Tue Sep 14, 2004 12:23 am
Forum: Descent Old Skool
Topic: Minerva!
Replies: 63
Views: 8886

Because they were n00bs that didn't know any better, generally.
by Sirius
Tue Sep 14, 2004 12:22 am
Forum: Descent Old Skool
Topic: Awesome D2 levels from the IDLC ...
Replies: 8
Views: 2360

Yeah... doesn't have the results up there though.

SOME of the levels are pretty well-known, and some are quite good... although a number of hopefuls just shouldn't have had any. :)
by Sirius
Tue Sep 14, 2004 12:14 am
Forum: Descent Old Skool
Topic: D1x Midi Music Question
Replies: 7
Views: 1844

Hmm.

I seem to remember something about that bug now.

Not that I ever had it, since the first version of D1 I picked up was Anniversary Edition, which came by default with either 1.4a or 1.5.
by Sirius
Tue Sep 14, 2004 12:12 am
Forum: Descent Old Skool
Topic: Sound lag in D2X .25
Replies: 15
Views: 2339

Not sure what you mean by processor dependent, but D2x does have a framecap... if you're talking about clock speed.
by Sirius
Mon Sep 13, 2004 5:07 am
Forum: PTMC Cafe
Topic: Your first car.
Replies: 61
Views: 3365

lol... although on private property that probably is legal. Also if you're driving certain vehicles.
by Sirius
Mon Sep 13, 2004 5:05 am
Forum: PTMC Cafe
Topic: are you....
Replies: 33
Views: 1717

I never thought, when those Brazilians invaded the Descent server and spammed away with 'USA is gay' that they might actually be right...