Search found 319 matches

by AlexanderBorisov
Tue Mar 13, 2018 12:46 pm
Forum: Descent Single Player
Topic: Impressions on Descent: Insane, cold start, no-death, 100%
Replies: 298
Views: 438358

Re: Impressions on Descent: Insane, cold start, no-death, 100%

I remember the waiting game was there only in the red key maze, when I played it. Because you cannot eliminate robots in it even with the cloak - still too risky, luring from the entrance is what worked best... Other parts require some luck but I did them agressively, maybe I used a different strate...
by AlexanderBorisov
Thu Mar 08, 2018 11:17 am
Forum: Descent Single Player
Topic: Lou Guards vs Super Medium Hulks
Replies: 75
Views: 14892

Re: Lou Guards vs Super Medium Hulks

For example sniper ng's in Lost Levels weren't set to snipe mode from the moment they appeared (level 9) so could seem easier but later they were... But I don't think those Smelter 2 were different in LL, in both cases they seem to always hit you with those bouncing shots, but I don't believe it is ...
by AlexanderBorisov
Wed Mar 07, 2018 2:20 pm
Forum: Descent Single Player
Topic: Impressions on Descent: Insane, cold start, no-death, 100%
Replies: 298
Views: 438358

Re: Impressions on Descent: Insane, cold start, no-death, 100%

At least in D2 Apocalyptic Factor you have plenty of roaming robots to play with. Especially I like level 8 death maze with hostages, more than 10 roaming green platforms, cloaked hulks, etc https://www.youtube.com/watch?v=LswUbJ5TTA8&index=12&list=PLbp0p_f9yduUufGZoSBuav8AOwsaT4ijJ And the ...
by AlexanderBorisov
Wed Mar 07, 2018 1:41 pm
Forum: Descent Single Player
Topic: Lou Guards vs Super Medium Hulks
Replies: 75
Views: 14892

Re: Lou Guards vs Super Medium Hulks

Vertigo robots cannot be placed in matcens? Strange, Lost Levels had a lot of Sniper NG and SPIKE matcens, even MAX...
by AlexanderBorisov
Wed Mar 07, 2018 5:59 am
Forum: Descent Single Player
Topic: Impressions on Descent: Insane, cold start, no-death, 100%
Replies: 298
Views: 438358

Re: Impressions on Descent: Insane, cold start, no-death, 100%

D2 Level 5 has a lot of space for roaming, makes ITSCs quite dangerous there.
by AlexanderBorisov
Sat Mar 03, 2018 7:33 am
Forum: Descent Single Player
Topic: What is everyone's most annoying\hated bot in all of descent 1/2/custom missions?
Replies: 19
Views: 5927

Re: What is everyone's most annoying\hated bot in all of descent 1/2/custom missions?

To me it depends more on robot placement and numbers than on the type, trust me, in Sirius Alpha Depot I played recently even class 1 drones (D1) are nightmare, not to say about laser firing Gophers, as well as in D1 level 9. And while Player Gauss or Mercury robots in EAF2 were the most damaging (a...
by AlexanderBorisov
Sat Feb 24, 2018 3:12 pm
Forum: Descent Level Spotlight
Topic: Descent 1 1/2
Replies: 2094
Views: 933815

Re: Descent 1 1/2

I believe it is a good sign, if people either love or hate the level/mission. That is what happened to the best missions like TEW, Obsidian, etc... And I definitely think you need much more than two opinions to decide about the difficulty of the levels and robot placement - although the ultimate dec...
by AlexanderBorisov
Fri Feb 23, 2018 12:06 pm
Forum: Descent Single Player
Topic: Impressions on Descent: Insane, cold start, no-death, 100%
Replies: 298
Views: 438358

Re: Impressions on Descent: Insane, cold start, no-death, 100%

A nice run, but in my version (Rebirth 0.58.1) I always had the drillers at 2:11 and 2:28, as well as the grey hulks near the blue key roaming by this time so I had to clear those areas first (much earlier than you did), otherwise it makes them very luck based. The starting dual matcens can be clear...
by AlexanderBorisov
Tue Feb 20, 2018 2:29 pm
Forum: Ethics and Commentary
Topic: The Russia collusion...
Replies: 59
Views: 4456

Re: The Russia collusion...

In fact, we don't have other candidates for like 15 years... I mean, ones that have a sort of a political program and influence and can collect a reasonable number of votes. So Russians have few choices, actually, so most vote for Putin or just dont' go to elections (like I do). That Putin is slowly...
by AlexanderBorisov
Tue Feb 20, 2018 12:00 pm
Forum: Ethics and Commentary
Topic: The Russia collusion...
Replies: 59
Views: 4456

Re: The Russia collusion...

Guys it's not a "right" or a "left" thing. Don't fall for the left-right shell game. True. https://www.washingtonpost.com/news/monkey-cage/wp/2014/08/21/conspiracy-theories-arent-just-for-conservatives/?utm_term=.48256b10570b But in this case, Trump's Russia scandal is bleeding ...
by AlexanderBorisov
Sun Feb 11, 2018 9:48 am
Forum: Descent Multiplayer
Topic: Do people still play this game?
Replies: 21
Views: 15222

Re: Do people still play this game?

Do you mean anyone can see a game and join? Because frankly both on Descent Rangers and DCL, I was pissed off by the procedure for becoming a member, I think it is more complex than one used by Google to hire a leading Research Engineer :). Surely more complex than in Intel where I worked. Yes I und...
by AlexanderBorisov
Thu Feb 08, 2018 10:19 am
Forum: Descent Multiplayer
Topic: Do people still play this game?
Replies: 21
Views: 15222

Re: Do people still play this game?

Is it possible to play fun games without strongly participating in ranking games/tournaments? I am interested in occasionally playing multiplayer (D1/D2) games but don't care about ranks. And I cannot plan for sure whether I will be able to play at particular day and particular time.
by AlexanderBorisov
Thu Feb 08, 2018 10:00 am
Forum: Descent Level Spotlight
Topic: Descent 1 1/2
Replies: 2094
Views: 933815

Re: Descent 1 1/2

You can make the invulnerability a bit less convenient. Personally I feel bosses should be a noticeable difficulty spike right at the end of the level. D1L7 definitely captured this, while D2L4 just had a big robot with more health that just happens to teleport and start the countdown. On Insane (a...
by AlexanderBorisov
Tue Feb 06, 2018 2:39 pm
Forum: Descent Level Spotlight
Topic: Descent 1 1/2
Replies: 2094
Views: 933815

Re: Descent 1 1/2

I think L3 was rather easy even in it's earlier setup. At least compared to CS and Vertigo. I don't believe that making many of the starting levels (for example, 10) significantly easier than standard campaigns is a good idea. But giving it more tension and style, would be the very nice. Maybe can b...
by AlexanderBorisov
Mon Feb 05, 2018 7:42 am
Forum: Descent Single Player
Topic: Impressions on Descent: Insane, cold start, no-death, 100%
Replies: 298
Views: 438358

Re: Impressions on Descent: Insane, cold start, no-death, 100%

L16 run is impressive, but boss fight is a bit strange, first you should have saved more guided missiles during the run and then use them more sparingly luring the boss into the place where you can make safe shot on it. In fact, you can approximately guess where the boss is (at least the distance) b...
by AlexanderBorisov
Fri Feb 02, 2018 2:28 pm
Forum: Descent Old Skool
Topic: Delayed automap in DOSBox
Replies: 19
Views: 17117

Re: Delayed automap in DOSBox

Maybe try VMWare? I used it always (seems to be more powerful and easy to use than VirtualBox) but not sure it supports Win98.
by AlexanderBorisov
Fri Feb 02, 2018 10:47 am
Forum: Descent Single Player
Topic: Going Rambo on D1 level 6 (And other levels)
Replies: 409
Views: 694494

Re: Going Rambo on D1 level 6 (And other levels)

With homing missiles, yes, I also learnt to dodge them in D1, need to move at maximum speed (=trichording or at least bi-chording) and right angle when it is just about to hit you. It is even possible to outrun it, I recoded this : https://www.youtube.com/watch?v=rcPKCNz5FGw In fact I play Rebirth 0...
by AlexanderBorisov
Fri Feb 02, 2018 10:36 am
Forum: Descent Single Player
Topic: Descent videos
Replies: 57
Views: 17301

Re: Descent videos

A couple more interesting single levels recorded : Juggernaut (by Luke Schneider), I heard this level is a must to play (although I was unable to find it for long time), and in fact it is very good! Now it is on DMDB. https://www.youtube.com/watch?v=tkgCHNon3zk&lc=z22hvztp1ubhhfxxb04t1aokg3lyn1e...
by AlexanderBorisov
Thu Feb 01, 2018 1:44 pm
Forum: Descent Level Spotlight
Topic: Descent 1 1/2
Replies: 2094
Views: 933815

Re: Descent 1 1/2

Regarding bosses and walls - from what I recall seeing, if a boss is behind a wall or door that opens up, there needs to be only one cube (the one that the boss is in) behind that wall or door, or it won't move into the rest of the boss room when it teleports. It's an exception case in the way D2 f...
by AlexanderBorisov
Wed Jan 31, 2018 5:43 pm
Forum: Descent Single Player
Topic: Descent videos
Replies: 57
Views: 17301

Re: Descent videos

Interesting, I thought 7 is yours because it is the only one of DH's levels that does not have an Ownage Depot (or I haven't found it, but I carefully checked every level with DLE to ensure I found all useful secrets and did not skipped large areas unintentionally) - which was my secondary goal. 8,9...
by AlexanderBorisov
Wed Jan 31, 2018 5:23 pm
Forum: Descent Old Skool
Topic: Delayed automap in DOSBox
Replies: 19
Views: 17117

Re: Delayed automap in DOSBox

I used to disable everything I don't need in Win 7 (like services, scheduled tasks, all sorts of crap I don't need) to make work and load faster, probably this telemetry is also disabled on my Win 7. And probably possible to disable it on Win10, if you know how... But I care more about unnecessary b...
by AlexanderBorisov
Wed Jan 31, 2018 4:21 pm
Forum: Descent Old Skool
Topic: Delayed automap in DOSBox
Replies: 19
Views: 17117

Re: Delayed automap in DOSBox

Same story, vendors told me I have to keep the pre-installed system (Win 8), I did not want to, in addition to it's bugs and problems (found about the Classic shell only about a year later) I don't like to work on a system without full installation CD. Had problems with the drivers when installing W...
by AlexanderBorisov
Wed Jan 31, 2018 2:01 pm
Forum: Descent Old Skool
Topic: Delayed automap in DOSBox
Replies: 19
Views: 17117

Re: Delayed automap in DOSBox

My system is Windows 7 x64, and it seems I made the right choice by immediately deleting Win8 as I bought this laptop (where I have Descent installed), and installing Win7! Yes could be issue with video card, driver, etc, possibly the delay is caused by change of video mode or resolution (but I don'...
by AlexanderBorisov
Wed Jan 31, 2018 9:43 am
Forum: Descent Level Spotlight
Topic: Which old classics do you enjoy? (Single-player campaigns)
Replies: 6
Views: 10702

Re: Which old classics do you enjoy? (Single-player campaigns)

with the notable exception of Ironstar and Ironblade due to reported issues that appear to make them non-viable in co-op What issues are there in co-op? And have you played those in SP mode? Do you think they are worth it (I am going to play it on Insane difficulty without saves and death as usual)?
by AlexanderBorisov
Wed Jan 31, 2018 7:01 am
Forum: Descent Single Player
Topic: Descent videos
Replies: 57
Views: 17301

Re: Descent videos

Alter-Fox wrote: Sun Jan 21, 2018 4:35 pm Might watch one of those... Don't want spoilers but maybe I can figure out what I'm doing wrong in level 2.
It would also be very interesting to know what do you think about my music selection for the levels. I felt AF deserves some good music - and here it is!
by AlexanderBorisov
Sun Jan 28, 2018 3:12 pm
Forum: Descent Old Skool
Topic: Delayed automap in DOSBox
Replies: 19
Views: 17117

Re: Delayed automap in DOSBox

Here it is
http://depositfiles.com/files/rcs5zx4nc
the file storage is very slow, SendSpace does not allow to upload more than 300MB.
by AlexanderBorisov
Sun Jan 28, 2018 1:39 pm
Forum: Descent Single Player
Topic: Multi-robot bosses - how do they work?
Replies: 2
Views: 1254

Multi-robot bosses - how do they work?

Anybody knows how those multiple bosses, like in AF level 3, Obsidian L15, Entropy 2 work? Do they share the HP or are the separate bosses? Why they all die at the same moment? How they choose destinations for teleport? Can they spawn robots or be invulnerable to smth? How AI settings, like Snipe, F...
by AlexanderBorisov
Sat Jan 27, 2018 3:16 pm
Forum: Descent Single Player
Topic: apocolyptic factor level 14 boss crash
Replies: 5
Views: 1805

Re: apocolyptic factor level 14 boss crash

Rebirth 0.58.1 works well with this boss, so Player Omega is not a problem, it is definitely a bug. I played this level and never seen that bug.
by AlexanderBorisov
Thu Jan 25, 2018 10:17 am
Forum: Descent Single Player
Topic: Descent videos
Replies: 57
Views: 17301

Re: Descent videos

Haha, seems the most evil AF levels are designed by DH (maybe except 7? but it has only an evil boss) - and the same is true for TEW. I understand that you won't have problems in coops with unlimited deaths, but for SP on one life and no saves those areas are a thing to avoid. It is interesting whic...
by AlexanderBorisov
Tue Jan 23, 2018 6:42 am
Forum: Descent Old Skool
Topic: Delayed automap in DOSBox
Replies: 19
Views: 17117

Re: Delayed automap in DOSBox

I have the DOSBox version of D1, D2 from GoG, and don't have this bug. Probably related to DOSBox settings. I have Win7 x64. Probably can upload my version so you can test it - if you need.
by AlexanderBorisov
Tue Jan 23, 2018 6:37 am
Forum: Descent Single Player
Topic: Impressions on Descent: Insane, cold start, no-death, 100%
Replies: 298
Views: 438358

Re: Impressions on Descent: Insane, cold start, no-death, 100%

I think yellow key is a bit tough - some lethal robots there - if you are not lucky enough to get the cloak like Sirius did, and also the red key area should have sound strategy to beat (the rest of the level is relatively linear). And the boss is nasty, requires some patience and luck to beat... Th...
by AlexanderBorisov
Tue Jan 23, 2018 6:20 am
Forum: Descent Single Player
Topic: Descent videos
Replies: 57
Views: 17301

Re: Descent videos

@Siruis : I still think it was a big fun to play this level set the way I did - except levels 2,3,5,7 boss parts - if I tried to record those levels entirely no save no death it would take a month for each level and would not be fun, definitely :x . But for levels like 5,7 it is inevitable - if you ...
by AlexanderBorisov
Mon Jan 22, 2018 1:33 pm
Forum: Descent Single Player
Topic: Descent videos
Replies: 57
Views: 17301

Re: Descent videos

To Sirius : Ok then I will assume I did a decent job with AF :D . I mainly wanted to ask why it was designed that a bit "anti-climactic" way - L2, 3 being very diffucult, and for example L 14 and L15 not too hard... Was there any idea behind the difficulty progression and level order here?...
by AlexanderBorisov
Mon Jan 22, 2018 8:40 am
Forum: Descent Single Player
Topic: Descent videos
Replies: 57
Views: 17301

Re: Descent videos

Thanks! Yes, no Gauss is one thing making L2,3 harder. Another one is very cramped geometry, which is rare in later levels. About using non+standard weapons, I consider it a kind of cheating, too. As it changes the gameplay and level's flow (even apart of making the game much easier). About the cold...
by AlexanderBorisov
Mon Jan 22, 2018 5:19 am
Forum: Descent Single Player
Topic: Descent videos
Replies: 57
Views: 17301

Re: Descent videos

Yeah but since folks with not much more skill than me are breezing through it two difficulty levels above where I'm trying I've got this feeling I'm missing something. Ironically this level mostly needs skills and good reaction to get through. Right use of cloaking devices and luring in some places...
by AlexanderBorisov
Sat Jan 20, 2018 6:59 pm
Forum: Descent Single Player
Topic: Descent videos
Replies: 57
Views: 17301

Re: Descent videos

BTW I am now uploading Insane no death no save walkthrough of Apocalyptic Factor. With all important secrets shown. Hope you enjoy this most difficult mission, I consider it a summit of difficulty and classic level design, and selected very good music for it, too! Now 4 levels uploaded. https://www....
by AlexanderBorisov
Wed Jan 17, 2018 7:37 am
Forum: Descent Single Player
Topic: no briefings?
Replies: 10
Views: 1643

Re: no briefings?

Try Rebirth 0.58.1 then, I use it, recently played AF and briefings were ok. And check other campaigns, whether everything is ok with briefings
by AlexanderBorisov
Wed Jan 17, 2018 4:51 am
Forum: Descent Single Player
Topic: no briefings?
Replies: 10
Views: 1643

Re: no briefings?

Maybe you play D1 version (done by DFW), not proper D2? Haven't looked on it however and don't know what D1 version look like.
by AlexanderBorisov
Wed Jan 17, 2018 4:48 am
Forum: Descent Single Player
Topic: Creating Missions
Replies: 8
Views: 1802

Re: Creating Missions

To be honest, regarding multiplayer: don't try to design levels for that until you've played a lot of the game mode you're building for. I learned that the hard way - lots of early levels that aren't really fun. Free-for-all levels can be at least somewhat forgiving, but one-on-one levels are very ...
by AlexanderBorisov
Fri Jan 12, 2018 4:39 am
Forum: Descent Level Spotlight
Topic: Descent 1 1/2
Replies: 2094
Views: 933815

Re: Descent 1 1/2

Alter-Fox, I think it is a bit too harsh criticism although it has a lot of valid points for sure. First I agree that levels should have more atmosphere, but it is a BIG question how to achieve that; TEW and Vignettes uses thematic levels, AF has that superhuman, monumental level design, and unloads...