sounds unrealistic...Diedel said that even trying to implement custom reticles would be a challenge, let alone a whole cockpitMugz wrote:I have idea!!! Everyone!
May be create hud and cockpit like in descent 3???
I create graphics and everything what you need
Search found 151 matches
- Mon Jan 09, 2006 6:55 pm
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 74890
Re:
- Mon Jan 09, 2006 6:40 pm
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 74890
Re:
holy ★■◆●....powerman 5000 in Descent 2...kickassDiedel wrote:#2 Implement full midi/mp3/ogg vorbis support for all three platforms
- Mon Jan 09, 2006 6:17 pm
- Forum: D2X-XL
- Topic: XL-Updater (D2X-XL Auto-Update Tool)
- Replies: 24
- Views: 3559
Re:
What is an MD5 check? http://en.wikipedia.org/wiki/MD5 Auto-Update would require me to implement ftp/http communication in d2x-xl. No way, man! I did say that an external program can do this just as easily....and I did say that this sounds easy enough even for me to do :P I'll make the Swing GUI fi...
- Mon Jan 09, 2006 1:12 pm
- Forum: D2X-XL
- Topic: XL-Updater (D2X-XL Auto-Update Tool)
- Replies: 24
- Views: 3559
XL-Updater (D2X-XL Auto-Update Tool)
XL-Updater 0.1 \"Really Early Alpha\" Released Windows-Only Release Installation & Use: - copy 'xl-updater' into your D2X-XL root folder, then run ;) a few things to note: 1) 'data' folder support is not yet complete....currently, everything will be extracted to the main folder 2) JRE...
- Sun Jan 08, 2006 10:33 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 829723
love the speedups with the menus :) Some problems with the mission briefings just popped up: D1 Briefings: http://img490.imageshack.us/img490/4596/clipboard018yv.th.jpg D2 Briefings: http://img490.imageshack.us/img490/7627/clipboard024wi.th.jpg also these problems do not happen every single time, so...
- Fri Jan 06, 2006 9:41 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 829723
few more things (cause I'm picky ^^): 1) I just remembered about an old feature that use to be in D1X....it was an option to set how many lines of messages can be displayed at one time. The default is 3 lines, but it makes sense to be able to display more because of higher resolutions 2) No more mul...
- Fri Jan 06, 2006 8:52 am
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 74890
- Mon Jan 02, 2006 7:33 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 829723
- Mon Jan 02, 2006 11:26 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 829723
- Fri Dec 30, 2005 9:12 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 829723
Re:
Netplayed with 1.6.71: 1) I know what he means now with the brightness not working.....when you die or enter another level, the brightness resets to 0 until you start a new netplay game. Guess that intertwines with the damage indicator HUD problem too... 1a) Also, after you die or enter another lev...
- Thu Dec 29, 2005 12:50 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 829723
Netplayed with 1.6.71: 1) I know what he means now with the brightness not working.....when you die or enter another level, the brightness resets to 0 until you start a new netplay game. Guess that intertwines with the damage indicator HUD problem too... 1a) Also, after you die or enter another leve...
- Wed Dec 28, 2005 9:45 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 829723
some more netplay stuff: 1) Using the old menus do not cause exit crashes in Coop or Anarchy.... 2) Most of the time, my opponent's text messages appear black, which makes it really hard to read in low light areas 3) The 1-9 keys on the keyboard for changing primary/secondary weapons do not work. I ...
- Wed Dec 28, 2005 7:19 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 829723
I FINALLY got the change to test out UDP/IP multiplayer with someone...everything plays perfect up to exiting the mine after the reactor blows up: 1) I was playing Cooperative on the first Descent 2 level....when we both exited the mine after blowing up the reactor, the next level loaded with this e...
- Wed Dec 28, 2005 6:18 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 829723
1) menus are alot faster and more responisive now :) still a little slow though :/ 2) damage indicator still not showing after the first death 3) D1 exit bug still there 4) Briefing and Automap still slow as hell 3) NEW: I noticed that after flying around for a little while, I saw that the Afterburn...
- Mon Dec 26, 2005 10:49 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 829723
- Mon Dec 26, 2005 10:46 am
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 74890
- Sat Dec 24, 2005 9:56 pm
- Forum: D2X-XL
- Topic: Project "Descent Relived"
- Replies: 148
- Views: 95602
- Sat Dec 24, 2005 8:05 pm
- Forum: D2X-XL
- Topic: Project "Descent Relived"
- Replies: 148
- Views: 95602
Re: Screens!
MOMMY!!!!! I want!!!novacron wrote:In-game screenshots with the hi-res textures posted at my site:
http://novacron.sitesled.com/drelived
Happy Holidays and Merry X-mas!
- Sat Dec 24, 2005 7:14 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 829723
And I discovered the D1 exit tunnel crash again. same here too... another thing: 1) do you notice how your screen flashes red (or blue or yellow) when you get hit or pick up a key or powerup??? With D2X, everything works fine up to your first death. After that, there are no more damage indicators o...
- Fri Dec 23, 2005 5:28 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 829723
http://img414.imageshack.us/img414/1560/clipboard027is.jpg it seems that one of the robots has missing polygons....it's that stealth looking robot w/o eyes that shoot blue lasers this is in a Descent 1 level if that info helps.... also: http://img514.imageshack.us/img514/934/clipboard037pu.jpg seems...
- Fri Dec 23, 2005 2:46 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 829723
I was using 1.5.61....1.5.63 did not do anything to fix anything that's strange....using that -menustyle 0 thing, I noticed a few more things: 1) the main menu does not work with the mouse...you can click with the mouse in the submenus though 2) No more slowness in mission briefings, but every page ...
- Fri Dec 23, 2005 2:20 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 829723
time to become a complete pain in the ass :twisted: http://img409.imageshack.us/my.php?image=clipboard015nd.jpg concerning that image: 1) When a missle blows up and the missle monitor turns to snow, you can tell that the animation was created by 4 smaller ones (there's a black '+' line in the center...
- Mon Dec 12, 2005 1:02 pm
- Forum: Descent Old Skool
- Topic: D2X-W32 Linux port
- Replies: 126
- Views: 15517
- Tue Dec 06, 2005 8:16 am
- Forum: Descent Old Skool
- Topic: D2X-W32 Linux port
- Replies: 126
- Views: 15517
correct....can't kill X, can't switch between different sessions. Only thing I can do is restart There's little I can do on my part....I could recompile xorg and update to the latest ATi drivers (ugh...ATi). And if that fails, I could try compiling the debug version of d2x-xl again, and hopefully an...
- Mon Dec 05, 2005 9:00 pm
- Forum: Descent Old Skool
- Topic: D2X-W32 Linux port
- Replies: 126
- Views: 15517
- Thu Dec 01, 2005 6:04 pm
- Forum: D2X-XL
- Topic: Icon for D2X-XL on OS X
- Replies: 7
- Views: 2858
what format should they be in???? PNG would be my first guess. as for trying to create something...I am having the vision of a blue crystal orb with lightning around it....something sharp w/o the w32 text on the icon itself.... Might use GIMP, or even Blender...dunno yet...don't count on me, serious...
- Thu Dec 01, 2005 5:20 pm
- Forum: Descent Old Skool
- Topic: D2X-W32 Linux port
- Replies: 126
- Views: 15517
- Thu Dec 01, 2005 2:08 pm
- Forum: Descent Old Skool
- Topic: D2X-W32 Linux port
- Replies: 126
- Views: 15517
- Wed Nov 30, 2005 9:12 pm
- Forum: Descent Old Skool
- Topic: D2X-W32 Linux port
- Replies: 126
- Views: 15517
Kirby seems not to have the most recent source code. That bug has been fixed in 1.5.27. you mean 1.5.28 :P one serious bug down...one to go: The robots are hyperactive when it comes to their movements. One second I'm alone in a hallway, and the next second I get rammed a thousand times by one of th...
- Wed Nov 30, 2005 4:49 pm
- Forum: Descent Old Skool
- Topic: D2X-W32 Linux port
- Replies: 126
- Views: 15517
just noticed a serious bug during gameplay: Whenever you fire you primary or secondary weapon, the weapon/missle doesn't move...it just draws itself in front of the ship, and it doesn't move. After about 10 seconds, the laser or missle disappears. You can even fly around the missles and reenact a sc...
- Tue Nov 29, 2005 9:06 pm
- Forum: Descent Old Skool
- Topic: D2X-W32 Linux port
- Replies: 126
- Views: 15517
actually....I wouldn't mind at all with setting up everything for you :) I gotta take a networking course sometime this semester, and this seems as the perfect opportunity to get some practice and become a webmaster :) I won't allow you to pay 25 something...just to host a free port of a fabulous ga...
- Mon Nov 28, 2005 11:57 am
- Forum: Descent Old Skool
- Topic: D2X-W32 Linux port
- Replies: 126
- Views: 15517
My web space is exhausted and doesn't allow for execution of PHP or perl scripts, or compiled programs. The tariff for that kind of web space is quite expensive. Otherwise I'd already have a CVS, a bug tracker and a forum installed. ;) what if I told you I have connections with a very generous webm...
- Mon Nov 28, 2005 10:54 am
- Forum: Descent Old Skool
- Topic: D2X-W32 Linux port
- Replies: 126
- Views: 15517
hmm....just got a crazy thought...but wouldn't a bug tracker on your site keep everything organized and such??? that way, you only have to look in one place for everything that needs fixing :) http://www.bugzilla.org/ http://www.mantisbt.org/ http://www.zentrack.net/ there are a ton on sourceforge.....
- Sun Nov 27, 2005 4:43 pm
- Forum: Descent Old Skool
- Topic: D2X-W32 Linux port
- Replies: 126
- Views: 15517
- Sat Nov 26, 2005 7:30 pm
- Forum: Descent Old Skool
- Topic: D2X-W32 Linux port
- Replies: 126
- Views: 15517
- Sat Nov 26, 2005 6:46 pm
- Forum: Descent Old Skool
- Topic: D2X-W32 Linux port
- Replies: 126
- Views: 15517
You can download http://www.descent2.de/resources/d2x-xl-src.zip. It contains the latest source codes minus the make files, config files etc. for unix, so you should be able to safely extract them to your D2X-XL source folder w/o ruining the make files (because under windows, somehow the lf linebre...
- Sat Nov 26, 2005 6:41 pm
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 74890
- Fri Nov 25, 2005 2:27 pm
- Forum: Descent Old Skool
- Topic: D2X-W32 Linux port
- Replies: 126
- Views: 15517
- Fri Nov 25, 2005 11:46 am
- Forum: Descent Old Skool
- Topic: D2X-W32 Linux port
- Replies: 126
- Views: 15517
You don't have the latest source code. Check my D2 site every day for updates, before asking questions here pls. yay!!! ^^ now I can focus on actual game problems :) Does this mean you now have a working D2X-XL on your Linux box? :) yup :) it was definitely my game data files being in uppercase com...
- Thu Nov 24, 2005 6:43 pm
- Forum: Descent Old Skool
- Topic: D2X-W32 Linux port
- Replies: 126
- Views: 15517