Search found 907 matches
- Sat Jan 04, 2020 11:38 pm
- Forum: Descent Development
- Topic: DXX-Rebirth Randomizer
- Replies: 6
- Views: 13265
DXX-Rebirth Randomizer
Over the past while, I have been putting together this little project. I think it's ready for a first official release. DXX-Rebirth Randomizer v0.2.0 To use, simply drop the EXE over an existing DXX-R installation. It randomly shuffles the location of every object as well as the data of each matcen ...
- Fri Dec 27, 2019 12:02 am
- Forum: Descent Level Spotlight
- Topic: [D2 Singleplayer / Co-op] Ulterior Ultima Thule
- Replies: 17
- Views: 22287
Re: [D2 Singleplayer / Co-op] Ulterior Ultima Thule
I'm getting a generic "unable to start correctly" error out of the Rebirth build you posted.
- Thu Dec 19, 2019 3:17 pm
- Forum: Ethics and Commentary
- Topic: Pelosi, Impeach Trump
- Replies: 182
- Views: 57175
Re: Pelosi, Impeach Trump
I only caught the debate between 5:30 and 6:00 (when CBS cut off the minority leader), but one thing the speaker before said caught my attention - What do you think of the accusation that the proceedings violated impeachment procedural rules? (I can't quite remember the one that he cited; I think it...
- Sat Dec 14, 2019 8:55 pm
- Forum: Descent: Underground
- Topic: The Descent Underground Debacle
- Replies: 38
- Views: 51185
Re: The Descent Underground Debacle
From what I've heard they've got the issues all but resolved and have returned to development, hoping for a release early to mid 2020.
- Wed Nov 27, 2019 5:38 pm
- Forum: Descent Level Spotlight
- Topic: Descent 1 1/2
- Replies: 2094
- Views: 1035780
Re: Descent 1 1/2
Since the end is in sight I had this thought (actually someone else probably had this thought several pages ago) - What if we assembled a 6-level demo pulling two levels from each chapter?
- Sun Nov 24, 2019 6:18 pm
- Forum: Descent Level Spotlight
- Topic: Descent 1 1/2
- Replies: 2094
- Views: 1035780
Re: Descent 1 1/2
...I actually kinda like the idea. We probably shouldn't copy that (as you said), but I think it would be interesting to skew robot choice based on this list, or maybe any robots that would fit on the list. Would also assist in giving each system its own unique flavor. Speaking of robot thoughts, Be...
- Wed Oct 30, 2019 5:09 pm
- Forum: Descent Development
- Topic: More modding questions + levels to playtest
- Replies: 1
- Views: 11488
Re: More modding questions + levels to playtest
Most level editors have a built-in HOG utility to add levels in. MN2 files are plain text files. I know DLE has a mission editor for the MN2 file (where you configure things like level order, secret levels, etc.), but I prefer notepad since DLE can be a little difficult to work with. If you look at ...
- Sat Oct 19, 2019 10:06 am
- Forum: DBB Feedback Forum
- Topic: "Remember me" checkbox not working
- Replies: 1
- Views: 18877
"Remember me" checkbox not working
Virtually every time I come on here I have to log in, even if I checked "Remember me" a couple hours earlier. Leaving the site logs me off, ignoring the checkbox. This has been happening for at least a month now.
- Tue Oct 15, 2019 8:39 pm
- Forum: Ethics and Commentary
- Topic: Almost all of the Descent "community" is a hive of toxic roaches
- Replies: 25
- Views: 12248
Re: Almost all of the Descent "community" is a hive of toxic roaches
I can count on one hand all the people I've seen since I joined the community who are like this outside of DescentBB's Ethics and Commentary area. And that includes some former members. Edit: I think that statement represents politics in general. You get people who are toxic in political discussions...
- Sun Oct 06, 2019 4:03 pm
- Forum: Descent Level Spotlight
- Topic: Descent: The countdown development thread
- Replies: 69
- Views: 55972
Re: Descent: The countdown development thread
IIRC you can modify frame counts with a custom HAM file (either that or a custom PIG).
- Tue Aug 27, 2019 6:12 pm
- Forum: Ethics and Commentary
- Topic: Christianity = bigotry?
- Replies: 29
- Views: 10917
- Tue Aug 20, 2019 3:50 pm
- Forum: Ethics and Commentary
- Topic: Christianity = bigotry?
- Replies: 29
- Views: 10917
Re: Christianity = bigotry?
Perhaps I should have been clearer that being negatively critical (as evidenced by the tone of your reply) of someone's judgementalism is being negatively judgemental. Come to think of it, I should also have been clearer that I'm using "judge" in its more literal sense of coming to an opin...
- Mon Aug 19, 2019 10:58 pm
- Forum: Ethics and Commentary
- Topic: Christianity = bigotry?
- Replies: 29
- Views: 10917
Re: Christianity = bigotry?
Are you judging his judging? Granted we should try to better ourselves, but to many people - including Christians - helping others be better people is important as well. In the case of how Christians are supposed to do this, it's as simple as asking them to "ask the man upstairs", no strin...
- Wed Aug 14, 2019 9:49 pm
- Forum: Ethics and Commentary
- Topic: Pelosi, Impeach Trump
- Replies: 182
- Views: 57175
Re: Pelosi, Impeach Trump
Lock her up. No one gives a ★■◆● about Hillary. If Trump is innocent he has nothing to worry about. Take me for instance. I would welcome the FBI to investigate me because I know I AIN'T DONE ★■◆● TO NO ONE. If they wanted to find something, they could. People will often react fearfully to being in...
- Sun Aug 11, 2019 6:55 pm
- Forum: Descent Development
- Topic: Unofficial Unauthorized D2 Sound Patch (UUD2SP)
- Replies: 12
- Views: 17880
Re: Unofficial Unauthorized D2 Sound Patch (UUD2SP)
you forgot the 1.3 changelog
- Sat Aug 10, 2019 7:42 pm
- Forum: Descent Single Player
- Topic: Good all-time singleplayer missions?
- Replies: 10
- Views: 18925
Good all-time singleplayer missions?
Someone I know may be getting Descent soon. I wanna make sure he get's his money's worth, so I wanna give him a ZIP with a handful of good missions. I know I'm gonna include Vignettes, and I'm probably going to include Orion since it's a classic. Any other recommendations?
- Sat Jul 27, 2019 11:08 pm
- Forum: Descent Development
- Topic: Vertigo Bots being replaced by D1 bots
- Replies: 3
- Views: 10376
Re: Vertigo Bots being replaced by D1 bots
Just make sure to include d2x.ham (renamed after your hog file) in your mission. A side effect of Rebirth removing persistent mods from mission to mission (so you don't i.e. fight enemy within mechs while playing some random mission) was that Vertigo mechs also aren't persistent, leading to missing ...
- Thu Jul 11, 2019 10:43 pm
- Forum: Descent Level Spotlight
- Topic: Descent: The countdown development thread
- Replies: 69
- Views: 55972
- Tue Jun 25, 2019 1:50 pm
- Forum: Descent Level Spotlight
- Topic: Descent 1 1/2
- Replies: 2094
- Views: 1035780
Re: Descent 1 1/2
I could probably write a simple batch file to do that. I could probably also write a shell script for non-Windows people, though I wouldn't be able to test it. (It's literally one line though - shouldn't be an issue ;) ) I have a couple DXAs which simply get their extension changed when I don't need...
- Thu Jun 13, 2019 2:27 pm
- Forum: Descent Old Skool
- Topic: D1 Shareware AWE32 music recordings...
- Replies: 18
- Views: 22528
Re: D1 Shareware AWE32 music recordings...
If you use an x32 OS such as Windows XP you can use DTX2. It has a converter built-in, though its MIDI->HMP converter doesn't work under a fairly significant edge case. You're going the other way though, so that shouldn't be a problem.
- Wed Jun 12, 2019 7:53 pm
- Forum: Descent Old Skool
- Topic: D1 Shareware AWE32 music recordings...
- Replies: 18
- Views: 22528
Re: D1 Shareware AWE32 music recordings...
Come to think of it, you should just be able to use a HOG editor on the shareware HOG to make sure you have the right songs, since all HOGs are is a noncompressed file container
- Tue Jun 11, 2019 10:21 pm
- Forum: Descent Level Spotlight
- Topic: Descent 1 1/2
- Replies: 2094
- Views: 1035780
Re: Descent 1 1/2
Made a couple tweaks, namely improvements to the tunnels.
https://drive.google.com/open?id=1yE3v3 ... Nzb62GTs7h
https://drive.google.com/open?id=1yE3v3 ... Nzb62GTs7h
- Tue Jun 11, 2019 9:56 pm
- Forum: Descent Old Skool
- Topic: D1 Shareware AWE32 music recordings...
- Replies: 18
- Views: 22528
Re: D1 Shareware AWE32 music recordings...
If you can convert from HMP to midi and have access to a HOG editor and some good software, you can extract the .HMQ (not HMP) files from the HOG. Those are the FM versions, which I believe are also the shareware versions.
- Wed Jun 05, 2019 4:35 pm
- Forum: Descent: Underground
- Topic: The Descent Underground Debacle
- Replies: 38
- Views: 51185
Re: The Descent Underground Debacle
They still have a site (via Little Orbit).
https://www.gamersfirst.com/descent/
Love how it's called 'Gamers First' when there are a bunch of gamers mad at them and they don't seem to be listening
https://www.gamersfirst.com/descent/
Love how it's called 'Gamers First' when there are a bunch of gamers mad at them and they don't seem to be listening
- Wed May 29, 2019 7:19 pm
- Forum: Descent Single Player
- Topic: I just noticed...
- Replies: 31
- Views: 34512
Re: I just noticed...
Is the Driller's gun spinning too obvious?
- Sat May 25, 2019 11:26 pm
- Forum: Descent Development
- Topic: New level and misc. questions
- Replies: 12
- Views: 10737
Re: New level and misc. questions
If you can get WinRAR, they don't actually care if you pay. The warning about the expired trial period is only for companies who don't want to risk legal trouble later down the road should WinRAR decide to enforce the limited trial period.
- Fri May 24, 2019 5:36 pm
- Forum: PTMC Cafe
- Topic: GOT done, what next?
- Replies: 8
- Views: 6575
Re: GOT done, what next?
I think this would be interesting. What I've thought of would probably be a little more Descent 3-esque (though the MD would probably work for PTMC for at least a couple seasons before Red Acropolis got involved).
- Tue May 21, 2019 5:13 pm
- Forum: Descent Development
- Topic: Force a cold start after playing several levels
- Replies: 10
- Views: 8235
Re: Force a cold start after playing several levels
"Please restart mission to unlock next episode."
I actually like Alter's idea.
Let me know if you want me to make a hub for you so you can focus on the actual Mines of Pumo.
I actually like Alter's idea.
Let me know if you want me to make a hub for you so you can focus on the actual Mines of Pumo.
- Tue May 21, 2019 1:48 pm
- Forum: Descent Development
- Topic: Force a cold start after playing several levels
- Replies: 10
- Views: 8235
Re: Force a cold start after playing several levels
...How did you get a mod folder that big!? Anyway, you could make a "limbo world" level with a post-reactor death between episodes with text like "Episode complete. You will continue with default weaponry now." Just make sure to give the player an extra life before any forced dea...
- Tue May 21, 2019 1:30 pm
- Forum: Descent Development
- Topic: Force a cold start after playing several levels
- Replies: 10
- Views: 8235
Re: Force a cold start after playing several levels
Couldn't you theoretically just do another mission?
- Tue May 21, 2019 1:29 pm
- Forum: Descent Development
- Topic: New level and misc. questions
- Replies: 12
- Views: 10737
Re: New level and misc. questions
For 3, if you make one side locked it should have a close enough effect. Make sure it is a blastable and not a closed wall.
- Sun May 19, 2019 4:22 pm
- Forum: Descent Level Spotlight
- Topic: Descent: The countdown development thread
- Replies: 69
- Views: 55972
Re: Descent: The countdown development thread
At least for me, Descent actually plays backwards from how they're defined in DLE (or rather DLE defines them backwards), so be careful about that.
- Sun May 19, 2019 1:44 pm
- Forum: Descent Level Spotlight
- Topic: Descent: The countdown development thread
- Replies: 69
- Views: 55972
Re: Descent: The countdown development thread
If you hit "default" with a medium hulk selected it will fix them.
- Sun May 19, 2019 11:13 am
- Forum: Descent Level Spotlight
- Topic: Descent: The countdown development thread
- Replies: 69
- Views: 55972
Re: Descent: The countdown development thread
You must have accidentally bumped something then.
- Sat May 18, 2019 10:57 pm
- Forum: Descent Level Spotlight
- Topic: Descent: The countdown development thread
- Replies: 69
- Views: 55972
Re: Descent: The countdown development thread
What did you edit?
Also it's quite noticable if you use a flash missile or two.
Also it's quite noticable if you use a flash missile or two.
- Sat May 18, 2019 1:40 pm
- Forum: Descent Level Spotlight
- Topic: Descent: The countdown development thread
- Replies: 69
- Views: 55972
Re: Descent: The countdown development thread
Quick thing I noticed - in level 7, the medium hulk physics are broken. DLE sets things' mass to 0 if you edit anything on the physics tab, so any edits of that form should be done in another program like RBoTEdit.
- Fri May 17, 2019 7:06 pm
- Forum: Descent Single Player
- Topic: Descent Vignettes speedruns? (insane-max)
- Replies: 27
- Views: 23818
Re: Descent Vignettes speedruns? (insane-max)
Level 22 is not the hardest, but it does have a notable problem involving static shield boosts that can leave survival up to RNG. You'll find out soon enough.
Yes I know I'm a bit early, but wanted to mention while I'm thinking about it.
Yes I know I'm a bit early, but wanted to mention while I'm thinking about it.
- Fri May 17, 2019 6:43 pm
- Forum: Descent Level Spotlight
- Topic: Descent: The countdown development thread
- Replies: 69
- Views: 55972
Re: Descent: The countdown development thread
Gonna release another demo?
- Mon May 13, 2019 4:12 pm
- Forum: Descent: Underground
- Topic: Dead
- Replies: 57
- Views: 73645
Re: Dead
Another theory - one I find more likely - has to do with complications between LO and Descendent.
- Sun May 12, 2019 1:28 pm
- Forum: Descent Single Player
- Topic: Descent Vignettes speedruns? (insane-max)
- Replies: 27
- Views: 23818
Re: Descent Vignettes speedruns? (insane-max)
The reason they can't shoot into the start corridors is because the other side of those walls are solid (which was the point of the level btw).