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No unread posts friendly request for bubbalou's pyro gx model

thguondaerd

2

1629

Wed Dec 24, 2014 11:30 pm

homeyduh View the latest post

Moved topic Moved: Sol Contingency Mapping creations.

homeyduh

12

1894

Sun Feb 01, 2015 5:57 pm

homeyduh View the latest post

No unread posts Per-level changes to robots that are only spawned

mike8887123

13

1816

Mon Sep 22, 2014 11:06 am

Sirius View the latest post

No unread posts OSF file conversion

Private_Joker74

3

623

Thu Sep 18, 2014 8:14 am

Alter-Fox View the latest post

No unread posts 2 Boarshead polymodels in rbotedit, but not when saving?

mike8887123

5

628

Fri Sep 05, 2014 10:40 am

Sirius View the latest post

No unread posts Strange Problem in DLE

mike8887123

12

1256

Thu Aug 21, 2014 10:47 pm

mike8887123 View the latest post

No unread posts Player Megas from robots don't do enough damage on Trainee

Xfing

4

624

Thu Jul 03, 2014 7:49 am

Xfing View the latest post

No unread posts Unofficial Unauthorized D2 Sound Patch (UUD2SP)

Xfing

3

731

Thu Jul 03, 2014 2:41 am

Xfing View the latest post

No unread posts HAXMED32 blocks my weapon changes?

Xfing

3

622

Wed Jul 02, 2014 5:55 pm

Xfing View the latest post

No unread posts Sound flags in Haxmed32 vs sound flags in DTX2?

Xfing

14

1797

Tue Jul 01, 2014 12:11 pm

Xfing View the latest post

No unread posts So, in D2, can triggers enable/disable other triggers?

mike8887123

1

468

Wed Jun 25, 2014 8:33 am

Alter-Fox View the latest post

No unread posts Problems with Vertigo.ham editing

Xfing

1

446

Mon Jun 16, 2014 1:26 am

Xfing View the latest post

No unread posts How to set a trigger: Boss dies, doors open?

Xfing

2

821

Sun Feb 23, 2014 2:25 pm

Xfing View the latest post

No unread posts How to place the D1 reactor in a D2 level?

Xfing

12

1603

Tue Jan 07, 2014 6:45 am

Xfing View the latest post

No unread posts Your opinions on door sound changes please.

Xfing

6

1838

Mon Jan 06, 2014 8:01 pm

Xfing View the latest post

No unread posts Kuman's Descent Models/D4 Concept Art

jshaner

9

3192

Sun Dec 08, 2013 10:48 pm

Duper View the latest post

No unread posts DesEdit anyone?

Pumo

8

1218

Mon Oct 28, 2013 9:10 pm

Top Gun View the latest post

No unread posts Some imported textures fail at transparency (FIXED.)

Xfing

23

4110

Fri Jul 26, 2013 4:18 pm

Xfing View the latest post

No unread posts Counterstrike-style level naming

Xfing

5

1001

Thu Jul 25, 2013 7:21 am

Xfing View the latest post

No unread posts Descent Level Database

1 2 3

Sniper

107

24693

Sun Jun 02, 2013 7:18 pm

Alter-Fox View the latest post

No unread posts Is there any way to make robot briefings like the originals?

Xfing

20

2598

Wed Apr 17, 2013 2:04 pm

Xfing View the latest post

No unread posts Descent 2: Eddie Mines

TheBenjaminStilton

15

4985

Fri Mar 15, 2013 5:04 pm

Pumo View the latest post

No unread posts RBOTEdit Pog texture woes...

DarkFlameWolf

1

1261

Wed Mar 06, 2013 4:25 pm

Pumo View the latest post

No unread posts Ai properties rundown

Xfing

6

1389

Mon Mar 04, 2013 7:44 pm

Sirius View the latest post

No unread posts Scripting exit sequences in D2.

Xfing

2

978

Sun Mar 03, 2013 9:28 pm

Xfing View the latest post

No unread posts Creating custom light source textures

Xfing

4

1102

Thu Feb 21, 2013 6:21 pm

Xfing View the latest post

No unread posts Separating texture movement

Xfing

2

996

Thu Feb 21, 2013 8:17 am

Xfing View the latest post

No unread posts Randomly generated levels (roguelike descent)

dfTruF

5

1635

Mon Feb 18, 2013 1:50 pm

Duper View the latest post

No unread posts Attachment(s) HOG packer/unpacker plugin

alexi

1

1520

Fri Jan 11, 2013 7:43 am

alexi View the latest post

No unread posts Operation - Coyote

TheBenjaminStilton

38

6913

Mon Dec 31, 2012 12:00 pm

TheBenjaminStilton View the latest post

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