Pyro-GLDX mesh model

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DoTheGeek
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Pyro-GLDX mesh model

Post by DoTheGeek »

Mesh model of the "Pyro-GLDX", for a Descent spiritual successor currently under development. More info soon.

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Isaac
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Re: Pyro-GLDX mesh model

Post by Isaac »

Nice. What program are you doing this in?
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sdfgeoff
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Re: Pyro-GLDX mesh model

Post by sdfgeoff »

Just looking at that wireframe, you seem to have far more polygons and vertices than you need for such a simple mesh.
Eh?
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Isaac
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Re: Pyro-GLDX mesh model

Post by Isaac »

sdfgeoff, it's part of the learning curve. As far as game models go, he'll probably not have lag anyway.
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-⎽__⎽-⎻⎺⎺⎻-⎽__⎽--⎻⎺⎺⎻-★ ·:*¨༺꧁༺ :E ༻꧂༻¨*:·.★-⎽__⎽-⎻⎺⎺⎻-⎽__⎽--⎻⎺⎺⎻-
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DoTheGeek
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Re: Pyro-GLDX mesh model

Post by DoTheGeek »

Isaac wrote:Nice. What program are you doing this in?
ye ol' Blender.
sdfgeoff wrote:Just looking at that wireframe, you seem to have far more polygons and vertices than you need for such a simple mesh.
I'm sure I can do some optimizing. In fact, I think I've just added one layer of subsurf and done nothing else at the moment.
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Isaac
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Re: Pyro-GLDX mesh model

Post by Isaac »

Image
Image
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-⎽__⎽-⎻⎺⎺⎻-⎽__⎽--⎻⎺⎺⎻-★ ·:*¨༺꧁༺ :E ༻꧂༻¨*:·.★-⎽__⎽-⎻⎺⎺⎻-⎽__⎽--⎻⎺⎺⎻-
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DoTheGeek
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Re: Pyro-GLDX mesh model

Post by DoTheGeek »

Isaac wrote:Image
Image
I love you :)

I would ask you to be my concept artist... the fact is most of the models are already finished...

However I would absolutely love to see your renditions of them, and maybe they would draw more interest to the project. I could even describe levels to you in words, or mock them up in Blender, and you could draw concepts based on them...

I'm probably dreaming.
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Isaac
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Re: Pyro-GLDX mesh model

Post by Isaac »

You know, I'm kinda familiar with blender. http://descentbb.net/viewtopic.php?f=15&t=19658 I might be able to help in other ways.
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-⎽__⎽-⎻⎺⎺⎻-⎽__⎽--⎻⎺⎺⎻-★ ·:*¨༺꧁༺ :E ༻꧂༻¨*:·.★-⎽__⎽-⎻⎺⎺⎻-⎽__⎽--⎻⎺⎺⎻-
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