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Re: Descent Community Album 2

Posted: Fri Aug 14, 2015 4:10 am
by Martin
Hi guys, if you're looking for more software here's some stuff if you want to try it out:

LMMS: https://lmms.io/download/#windows
VST plugins: http://www.vst4free.com/
Soundfonts: http://www.hammersound.net
Audacity:http://audacityteam.org/

LMMS is an open source DAW (FLStudio clone), VST plugins are instruments and effects, you can load them with the Vestige plugin in LMMS. SF2 files are general midi soundfont banks for old sound cards, but you can load them with SF2 player plugins. These are sampled instruments like pianos, strings, guitars that sort of thing. LMMS has one built-in but there is another called SFZ Soundfont player, you can find it at vst4free. Audacity is an audio editor that can be used to convert between formats (ogg, mp3, wav etc.) and to edit ID3 tags.

Re: Descent Community Album 2

Posted: Mon Sep 14, 2015 7:57 am
by Kaizerwolf
Better late than never! I'm in! Just gotta finish something (or somethings!) off. :)

Re: Descent Community Album 2

Posted: Mon Sep 14, 2015 8:07 am
by Alter-Fox
Awesome, I was hoping to reel you in. :D
Adding you to the list.

Re: Descent Community Album 2

Posted: Thu Sep 17, 2015 6:11 pm
by Kaizerwolf
Thanks! Is there a due date for songs?

Re: Descent Community Album 2

Posted: Thu Sep 17, 2015 7:49 pm
by Alter-Fox
Not yet, since Descent 1&1/2 still has a ways to go and I want this to coincide. There will be one eventually but I'll give you all plenty of notice.
I thought it would be a good idea to give everyone plenty of time because I know how slow this community can be to react to new projects.

Re: Descent Community Album 2

Posted: Sat Sep 19, 2015 9:02 am
by sigma
I quickly react to new projects. Only I like to make mixes. Here's another mix I made for myself. Making original music I still lazy.

Re: Descent Community Album 2

Posted: Sat Sep 19, 2015 9:22 am
by Alter-Fox
Pretty cool. You should open your own thread for these; they're too good to be posted in the thread for a project they won't end up being used in.

Re: Descent Community Album 2

Posted: Sat Sep 19, 2015 9:49 am
by sigma
Thank you for your flattering opinion :) But I think a separate thread, it would be too pretentious for my modest capabilities :lol:

Re: Descent Community Album 2

Posted: Sat Sep 19, 2015 10:39 pm
by Isaac
sigma, if only high quality meida was allowed to be posted here, in the gallery, I wouldn't be allowed to post my art.

Re: Descent Community Album 2

Posted: Sun Sep 20, 2015 4:52 am
by sigma
If I understood correctly what was said Alter Fox earlier, it is impossible to place and also the tracks of high quality. You should send them to him at his e-mail.
I posted here this mix just because Alter Fox reproached us that we don't want to do anything. Creating mixes is also one of the ways of finding the right theme to create original music for the album (at least for me, since I have no talent as a composer by nature).

Re: Descent Community Album 2

Posted: Sun Sep 20, 2015 10:09 am
by Alter-Fox
It actually needs to be sent via PM, and this is important, because my junk filter is very overzealous and I may not get your email at all. It's happened before...
Apart from that detail you've got the right idea.

Re: Descent Community Album 2

Posted: Tue Nov 03, 2015 8:07 pm
by Phozon
Ah yes,. The signing up of me. I am here.

Re: Descent Community Album 2

Posted: Tue Nov 03, 2015 8:34 pm
by Alter-Fox
Great to have you on board. Adding you to my list... :twisted:
Just make sure to follow the instructions when you submit, it's gonna help me not lose track of things over however long this goes on for.

Re: Descent Community Album 2

Posted: Wed Nov 04, 2015 12:11 pm
by Alter-Fox
Another double post... well, this is my thread dammit! :D

Just wanted to point out that you guys don't need to stick to a "default" 4/4 time signature; I think it would be nice if the gameplay could have a few songs -- or parts of songs -- that were done in 6/4 or or even some of the weirder time signatures. It's not an obligation or anything like that; but I've noticed people often don't think of this -- me included!
So best put it up here while it's fresh in my mind.

Re: Descent Community Album 2

Posted: Wed Nov 04, 2015 8:56 pm
by Pumo
That's a pretty neat idea. Some years ago a made a 5/4 song for my Greatest Odyssey project, but has not experimented with that since then.

Will make a new song with a weird signature then! :D

Re: Descent Community Album 2

Posted: Wed Nov 04, 2015 10:16 pm
by Alter-Fox
Off Topic: It's interesting that Skinny Puppy tends to stick to just 4/4 even in a genre that seems to promote playing around with that. The only times I've seen them change it up at all were on the Descent 2 soundtrack and one album that was released about the same time.

Re: Descent Community Album 2

Posted: Fri Nov 06, 2015 6:28 pm
by LightWolf
BTW Due to minimal internet access, the song that I was making in AudioSauna is probably not gonna be finished. But don't worry! I'll whip something in Acid 2.0, no doubt...

Re: Descent Community Album 2

Posted: Mon Jan 25, 2016 3:16 pm
by Xfing
I have one pretty sweet song in the works, but I'm almost certain I won't make it before the deadline. It was never intended to be Descent-related either.

Re: Descent Community Album 2

Posted: Mon Jan 25, 2016 6:20 pm
by Alter-Fox
Doesn't have to be. And there is no deadline as of now cuz I know this community moves at a nearly geological pace. :P

Re: Descent Community Album 2

Posted: Tue Feb 09, 2016 3:21 pm
by Phozon
Experimenting with sound of old descent music if anyone is interested,,, I mean I want to do something for this but haven't tried doing original stuff in this style yet.

d.facdn.net/art/phozon/music/1455052732/1455052732.phozon_descentmusicstyle.wav

(this is sounds from scratch, and finding various Roland drum samples).

Re: Descent Community Album 2

Posted: Thu Mar 17, 2016 5:08 pm
by Martin
Hi Phozon, sounds good :)

I contacted Kensingon to ask if they would release the GUS samples in the public domain.
Kensington bought Gravis in 97, I was told that the message has been forwarded to their legal team,
if they give the go ahead I'll post the banks here.

Re: Descent Community Album 2

Posted: Fri Mar 18, 2016 4:11 am
by sigma
Not bad, Phozon. Go ahead :)

Re: Descent Community Album 2

Posted: Fri Apr 29, 2016 6:43 pm
by Martin
Seems they aren't interested, it shouldn't be a problem to recreate with FM synths or other GM banks
If you want to go really old school check out this OPL3 VSTi: :D


Atm I'm trying to figure out how the D2 redbook tracks were made,
to find similar effects, synths, guitar presets etc.

Here's what it sounds like so far, this isn't for the album, just for fun.
The original track is also in the mix, some sounds would be difficult to replicate without knowing what they used.
https://youtu.be/phl7wuYR2aI

Re: Descent Community Album 2

Posted: Sat Apr 30, 2016 1:39 am
by sigma
I think if you reduce the tempo by 17% it sounds better (I mean Are You Descent)

Re: Descent Community Album 2

Posted: Thu May 05, 2016 8:49 am
by Alter-Fox
Martin wrote:Seems they aren't interested, it shouldn't be a problem to recreate with FM synths or other GM banks
If you want to go really old school check out this OPL3 VSTi: :D
Doom 3 BFG edition comes with the GUS bank for the original two games, I wonder if it's possible to extract. I have been able to get it to work with Timidity.

Cool VST. I just had to use it for a type of song that wasn't around back in the DOS days. :D

Re: Descent Community Album 2

Posted: Thu May 05, 2016 11:34 am
by Isaac
I know there's no deadline, but I'd like to craft one more song for this before it's published.

Re: Descent Community Album 2

Posted: Thu May 05, 2016 12:01 pm
by Alter-Fox
Go ahead.
It would be helpful if I could have your tracks in WAV, just to make sure the audio quality is as good as possible.

Re: Descent Community Album 2

Posted: Thu May 05, 2016 12:26 pm
by Isaac
Do you want me to resubmit any of my previous ones?

Re: Descent Community Album 2

Posted: Thu May 05, 2016 7:54 pm
by Alter-Fox
Would be helpful.
Especially since I'm pretty sure I only got one from you. Were there more?

Re: Descent Community Album 2

Posted: Thu May 12, 2016 6:38 am
by Martin
I'm building an electronic drum kit, here are the first two tests:


sigma wrote:I think if you reduce the tempo by 17% it sounds better (I mean Are You Descent)
Thanks, I might not get round to finishing it, will keep it in mind when starting something new.
Alter-Fox wrote:Doom 3 BFG edition comes with the GUS bank for the original two games, I wonder if it's possible to extract. I have been able to get it to work with Timidity.

Cool VST. I just had to use it for a type of song that wasn't around back in the DOS days. :D

Would like to hear it, LMMS has a plugin called patman that can open gus patches. I tried a VST wrapper to load it in FL but it only works with effects. I haven't been able to find out anything from Kensington so the legal status is still unclear, looks like abandonware.

Re: Descent Community Album 2

Posted: Thu May 12, 2016 6:43 am
by Alter-Fox
Well if nothing else you can use LMMS to render audio and then work with that.
I might want to try.
...
Also you quoted me as the wrong person. :lol:
We should probably get at least somewhat back on topic here.

Re: Descent Community Album 2

Posted: Thu May 12, 2016 6:55 am
by Martin
Alter-Fox wrote:Also you quoted me as the wrong person. :lol:
Haha, yeah. Must've clicked the quote button at the bottom 8)

Re: Descent Community Album 2

Posted: Fri May 13, 2016 9:48 am
by LightWolf
LightWolf wrote:A mistake I've made (and fortunately caught) many a time.
A mistake I've made (and fortunately caught) many a time.

Re: Descent Community Album 2

Posted: Fri Jul 08, 2016 12:40 pm
by sigma
I thought a long time, but better than this is for single Descent into techno - industrial - etc - arrangement is difficult to come up with, in my opinion. To my great regret, I came to the conclusion that I can not do a worthy remix (even for amateur album) quite professionally (or good, as I would like to do it).

P.S. Although I really like and the original :)



Re: Descent Community Album 2

Posted: Sun Dec 25, 2016 10:03 pm
by Martin
Thanks Sigma. If you change your mind we can maybe make some material available to you. There are also sites like loopmasters that sell content for DJs if you want to incorporate that or use it in other mixes. I can't speak for everyone but if you want to use any of the tracks I've posted for the album or to SoundCloud for a remix you can do that. If others give their consent then you could maybe try making a mix with the album tracks, should this be something that interests you. There are also many tracks licensed CC-BY on SoundCloud like these: https://soundcloud.com/global-sound-promotion (click on the creative commons license to see what licencing is used) - Most of these allow remixing so if you use material like this you could publish legally under the same license if that is required. In the case of the album tracks, or mine at least just say that its a remix and tracks used with permission with a link back to the stream. I'll consider posting more CC-BY stuff in the future if there is interest. A little late but Merry Christmas.

Re: Descent Community Album 2

Posted: Wed Dec 28, 2016 6:50 pm
by sigma
Of course, there's always a interest. For example, free sample libraries, or something like that. But I'm not a musician, my hobby only mixes.
It seems you only have one Christmas day as a Christmas party, but in Russia these holidays four.
With best wishes for the New Year holidays! )

Re: Descent Community Album 2

Posted: Wed Dec 28, 2016 7:14 pm
by Alter-Fox
Some of us make it last longer. :)
Best wishes to you as well Sigma.

Re: Descent Community Album 2

Posted: Sun Jan 08, 2017 12:19 pm
by Alter-Fox
Just a heads up, Descent 1&1/2 has reached the halfway point for level submissions so I'll be deciding on that closing date pretty soon -- if you've signed up and not made anything yet you may wanna make some time to get on that.