Scripted Matcens Lighting Up But Not Spawning (SOLVED)

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Scripted Matcens Lighting Up But Not Spawning (SOLVED)

Post by Kaizerwolf » Fri May 06, 2016 5:13 pm

I have bots set for my matcens in the two levels I've made for xfing's Descent 1.5 project. After a certain point in both levels, the Matcens simply stop activating. They still light up the cubes around them, but they do not produce robots. I've doubled checked cube counts, wall counts, and trigger counts, but nothing is out of place. I'm at a loss. Am I potentially using a buggy version of DLE-XP, or do I need to update Rebirth? Has anyone else encountered this?

Version of DLE-XP: 1.12.28
Version of Rebirth: 0.58.1

EDIT: Seems that changing the cube to normal, then back to a Robot Maker, works some of the time. Still troubleshooting.

EDIT 2: Okay, so as it stands, DLE-XP has two ways to handle adding a robot maker trigger. The coordinates of the segment can be manually typed, or the segment can be selected and the trigger will auto-populate with the right segment. I don't know if one way is better than the other, but whatever it was seems to be fixed?? Maybe?
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Re: Scripted Matcens Lighting Up But Not Spawning (SOLVED)

Post by LightWolf » Wed May 25, 2016 4:52 pm

Could also be that you've exhausted the matcen (unless you're testing on insane).
Unless the issue is almost as if it's on a timer?
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Re: Scripted Matcens Lighting Up But Not Spawning (SOLVED)

Post by Alter-Fox » Wed May 25, 2016 6:35 pm

DLE has historically been buggy with matcen triggers but I did think it had been fixed a while ago.
I had a buggy version of Vertigo once where the matcens would randomly spawn boss robots.
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