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 Post subject: Idea for a new weapon mod
PostPosted: Tue Nov 29, 2016 11:53 am 
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DBB Ace
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Joined: Tue Feb 24, 2009 2:01 pm
Posts: 35
The EarthSharker missile - It fires a single Earthshaker-type missile that explodes in a huge radius, and releases 12 bomblets that home in on enemies, and when each of them hits, they create a Black Shark missile vortex.

Would it be possible to make it?


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 Post subject: Re: Idea for a new weapon mod
PostPosted: Tue Nov 29, 2016 11:57 am 
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DBB_Master
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Joined: Thu Nov 05, 1998 12:01 pm
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Not sure if it's possible but it sounds like the Smart Missile with the Black Shark vortex at the end.

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 Post subject: Re: Idea for a new weapon mod
PostPosted: Tue Nov 29, 2016 4:05 pm 
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DBB Database Master
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It is possible, but it might crash the game from too many of the black shark particle effects.


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 Post subject: Re: Idea for a new weapon mod
PostPosted: Fri Dec 02, 2016 2:36 am 
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DBB Captain
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I experimented with something like this when working on Basewars (see the Doom Vulture missile). In the end I found it crashes the game too much and doesn't really have the desired effect. It can be done though.


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 Post subject: Re: Idea for a new weapon mod
PostPosted: Mon Jan 09, 2017 1:42 pm 
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DBB Admiral
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Sounds like the most OP thing in the history of ever.

Speaking of OP - do you think the Black Shark actually does more damage than the Earthshaker? I don't see any single robot surviving a face shaker with no other robots nearby to draw the child bomblets away.

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