Page 1 of 1

Configuration for LAN games

Posted: Thu Nov 27, 2014 11:34 pm
by PyroJockey
What are the steps for configuring a Descent 3 dedicated server to run as a LAN game (i.e. for a LAN party)? This would not be for IPX.

I suspect it's something simple but it escapes me.

Re: Configuration for LAN games

Posted: Fri Nov 28, 2014 4:42 am
by Krom
No difference from online tcp/ip play, just set it to 12 pps (or use the 30pps mod).

Re: Configuration for LAN games

Posted: Fri Nov 28, 2014 9:40 am
by Foil
If you're having trouble seeing or connecting to a game from another machine on the LAN, 95% of the time, it's simply because of the firewall on the host.

Re: Configuration for LAN games

Posted: Fri Nov 28, 2014 11:11 am
by Do_Checkor
It is important that all clients use the same UDP port if you want the server to appear in the multiplayer games list.

So either there is NOTHING set in -"useport" for all of the games (incl. server) as this would revert to default 2092 or they are set to "-useport 2092" in the commandline settings.

If you wanted to launch more than one server to be visible in the games list, you can add more IP addresses to your server's network card and use individual "-useip x.x.x.x" commands then.

It is possible to run D3 LAN games by using D3Server3 : ... rver3.html

...and I'd recommend to run games by that tool anyway.

One more thing if you can't see games after checking the above and Foil's tip about firewalls: Your LAN NIC might need to be be set to be the default one (or even only one - by deleting unused cards from the config).

I've been hosting and joining Descent LANs on a regular basis for 14 years now. So if you got more questions, I should be able to help you out...

Re: Configuration for LAN games

Posted: Sat Nov 29, 2014 12:12 am
by PyroJockey
I confirmed the host firewall was off but added exceptions for the server's port 2092. I can now see the server on the client.