Hey folks, after 18 years I decided to finish some old business and redesign one of my earliest anarchy levels--Omnidoom. Yeah, I don't remember why I called it that, but since this is a recreation I'm keeping the name. It's certainly not the most cube-efficient level, not by a long shot, but it more closely resembles what I wanted to do with Omnidoom back in the day, but couldn't due to technical limitations (and proficiency at the time). Admittedly, I may have gone a bit crazy with the segments.
As the name implies, Omnidoom Rebirth is meant to run using Descent Rebirth since it exceeds the 900 segment limit by quite a margin.
Currently, I need seven other pilots to test the level at full capacity and to make sure I placed enough weapons. Level layout, lighting, texturing, and all that jazz is complete. If folks are interested, please post in this thread and I'll try and get things set up.
Below, you can see a screenshot of the level from the editor. Thanks.