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 Post subject: Zeta Aquilae Texturing Possibilities Thread
PostPosted: Tue Jun 27, 2017 1:49 am 
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Joined: Sat Mar 09, 2013 2:27 pm
Posts: 491
Location: Kingdom of God
Zeta Aquilae was partially known for its iconic texturing style(s). It did, however, only have two major themes. I propose a challenge to design another theme that may make sense: (Note that I may update these guidelines as I get more input on the finer points of Zeta Aquilaen texturing)
- It has to seem like it could be in a Zeta Aquilae level (duh)
- Two separate themes that go together well (like the original red/orange/minor ice influence and ice/green)
- It can't be one of the two main texturing schemes from the first 4 levels of D2

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