No Merlin, I'm not! Great to see you are still hanging out here.
I have been providing a lot of feedback though, and am swapping emails with the team.
Valin: as cryptic as ever.
Yes, I know there has been a few topics about the game here
My reason for posting is to make absolutely sure you guys are going to do all you can to help the great people at Cadenza make a game we'll all love to play. I believe, that if the Descent community can provide the right technical input, and feedback in a way which reduces their development time to a minimum, it is highly likely we will end up with a game which allows "Descent Mode" games, where the performance of the Retrovirus "Agent" is exactly the same, as Descent 3 controls.
At the very worst end of the outcome spectrum, the game will
have proper JS support, and some support for trichording.
At the "best possible" end, I think we're looking at a game whose ship ("agent") can feel just like Descent as soon as you drop into it and configure it up - right out of the box. It's my understanding that a "total conversion" of Retrovirus into a Descent Clone will be pretty straight forward affair, after the release of the SDK.
After Kickstarter failed to provide the money for a simultaneous release, Cadenza have committed to a "Q4 2012" release date - but unless some additional funding is acquired, the SDK and level editor and tools will not come out at the same time. Those would follow at an undecided date. I think that would be sub-optimal for the prospects of the game in general.
It's my view that everyone here should do everything they can to promote the game, and make a pre-purchase (at least) to give them a good opportunity to release the game complete with tools, and to keep playing the Alpha and providing feedback for the team.
These guys have put over 2 years of time, and by my calculations almost 10 man-years into the Retrovirus project. They are a very small team, with just seven people, and if Retrovirus doesn't work, then they might not survive (I'm speculating: I have no idea what their finances are like - but if they only need 75K to finish the game properly, they obviously don't have a lot!) and it would be a genuine shame to see ANY company trying to make a Descent-based game fold.
This community has been disappointed, let down, and lied to so many times, about games which "might be like Descent" - that I would think now Cadenza have announced that THE GAME WILL DEFINITELY BE RELEASED IN Q4 2012, then it's time for everyone to rally around the game, and do whatever they can - regardless of whether or not they think it's fantastic.
I'd crawl across broken glass to get my copy of Descent 4 - but Interplay are in a state of perpetual financial suicide, and the chances of Descent 4 have long gone I think. At least within the next 5 years.
Right now though, Retrovirus, and the team at Cadenza seem like the only game in town. AND IN MY VIEW, IT IS AN EXTREMELY GOOD GAME, with an absolute ton of potential - even without modding it to be the next Descent game.