Sergeant Thorne: Retrovirus chat is working, let's test!

Discussions about the new six degrees of freedom game from Cadenza Interactive.

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Mobius
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Sergeant Thorne: Retrovirus chat is working, let's test!

Post by Mobius » Tue Oct 02, 2012 6:58 pm

Thorne - the new Alpha release has in-game chat. It's the RETURN key (can be mapped to F8) and you can't see what you are typing - but hey, at least it is in!

As we discussed, I am very keen to develop with you, some strategies to evade locked missiles. And now that the Grenades are also exploding when you scan them, it would be great to have a testing session with these too. I'm also keen to try some shotgun duels with you. :D

I'm around each day at 2pm and 7pm New Zealand time, which I believe is 6pm and 11pm Pacific Time. I'm happy to make other times, too. And if anyone else wants to check behaviours, or have a bit of a play - those times are good for you too.

Be cool people, and see you online!
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Re: Sergeant Thorne: Retrovirus chat is working, let's test!

Post by Alter-Fox » Tue Oct 02, 2012 7:54 pm

Why is this a public post?
Makes more sense to be a PM.
Anyway I killed you twice yesterday. The multiplayer maps don't have quite as much lag as the singleplayer ones so I can actually kill a stationary target as easily as I should be able to. Time will tell whether that goes for moving targets too :P.
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Re: Sergeant Thorne: Retrovirus chat is working, let's test!

Post by Isaac » Tue Oct 02, 2012 11:36 pm

Just don't get scanned. If you get scanned, don't get scanned.
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Re: Sergeant Thorne: Retrovirus chat is working, let's test!

Post by Mobius » Wed Oct 03, 2012 2:12 am

Because it's also an open invitation to come test.

I am having a whale of a time: The Triple Grenade to the face is the Tri-Fusion of Retrovirus. Happily it can't really be whored like the Fusion Cannon though. :)

I made a little video of the new gameplay:
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