* FAQ    * Search  * Register * Login 
Active topics
Unanswered topics

All times are UTC-06:00



Post new topic  Reply to topic  [ 4 posts ] 
Author Message
 Post subject: Retrovirus got an editor... and it looks pretty slick
PostPosted: Tue Jun 04, 2013 4:18 pm 
Offline
DBB Cadet
DBB Cadet

Joined: Tue Jun 04, 2013 3:53 pm
Posts: 2
Hey, I'm new here. I'm Jon.

So this game put out its editor, and I watched the videos on it... So this is really neato.

(video for reference: http://youtu.be/yhSjzOfLiVw)

Level editing is crazy in this! In the rest of the editor, it looks like literally everything is open for modding - from ship movement to weapons to levels to enemies to AI and triggers, etc.

So this begs the question... when is Descent being made in the Retrovirus engine? xD


Top
   
 Post subject: Re: Retrovirus got an editor... and it looks pretty slick
PostPosted: Wed Jun 05, 2013 9:31 am 
Offline
DBB Material Defender
DBB Material Defender
User avatar

Joined: Sun Nov 25, 2001 3:01 am
Posts: 4627
Location: Indiana, U.S.A.
Not soon enough. ;)


Top
   
 Post subject: Re: Retrovirus got an editor... and it looks pretty slick
PostPosted: Wed Jun 05, 2013 9:58 am 
Offline
The Feline Menace
User avatar

Joined: Thu May 24, 2007 12:49 pm
Posts: 2549
Website: http://vertigofox.bandcamp.com
Location: the realms of theory
Hiiiiiiiiiiiiiiio Jon Peros -- it-full one, you don't fool us, talking as if you'd never heard of this game :D. I guess you might have not used the editor before though.
I've been building a singleplayer level since the night the editor was released, the structure is almost done... lining up rooms and other segments takes a while but everything else is incredibly simple and I'm incredibly impressed. The one problem I was having (with vertex editing) I managed to fix pretty quickly by selecting "mesh" for the segment. Now if only my computer could run the game at a decent framerate so I could play my levels once I add AI!

Oh well, art for art's sake is still art. But I'd like this art to be for my sake too!
Also, where do you go in-game to run your levels?

One other thing I must know... and you may be the person to ask. Is it possible to add your own music to your maps? And how do I do that? If I can't, I'm going to have to make a feature request...

By the way, Descent is already being remade on UDK by a large team. Maybe we should make a sequel to Descent on Paragon instead.

_________________
The eyes of the plush lobster stared deep into my soul. I touched it, made as if to pick it up, and then I was a panther.
BEWARE RAZZADOON'S SNOUT!!
...

Also beware my original music, at http://soundcloud.com/snowfoxden and http://vertigofox.bandcamp.com


Top
   
 Post subject: Re: Retrovirus got an editor... and it looks pretty slick
PostPosted: Wed Jun 05, 2013 2:12 pm 
Offline
DBB Cadet
DBB Cadet

Joined: Tue Jun 04, 2013 3:53 pm
Posts: 2
Haha exactly! I just do audio! When I watch these videos on the editor's level capabilities, it blows my freaking mind.

To open a level that you make, double click Entities > Levels > blahblah. (oh, I read the question wrong. I'm not exactly sure... am sound man :c)

Aaaaand, yeah it will be shortly if it's not in already. There was a bug on initial release where the tools didn't allow modification of audio, but it's been fixed.

Edit: It looks to me like you edit Entities > Levels > MainCampaign. I'm fiddling with it, trying to get a test map to show up.

Edit 2: Got it to show up. Make sure that "IncludeInMilestone" is checked for both the chapter and the chapter level.


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 4 posts ] 

All times are UTC-06:00


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron



Descent'rs have piloted these pages
 
The layout and contents contained within this site are © DescentBB.net 1997-2006.
Descent, Descent II are © Parallax Software Corporation.
Descent III is Outrage Entertainment.
Descent is a Trademark of Interplay Productions.

Miner Wars™ is trademark of Keen Software House s. r. o.
.


Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group