Overload Kickstarter

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Sirius
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Re: Overload Kickstarter

Post by Sirius »

Hunter wrote:And I'm guessing those levels are just prototype arenas.
My thoughts too. They're microscopic. :)
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Re: Overload Kickstarter

Post by Alter-Fox »

I'd love to donate but I don't have any income till June.
...maybe I can spare $20. I'll probably wait till close to the end so I can kinda figure out how my financial situation will go after that.

Was hoping I might get tapped for music design, but it looks like they've already got Wentz and Brimble(!). Who knows maybe they'll want a third eventually. :P
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Re: Overload Kickstarter

Post by sigma »

Actually, I want Boxed PC version + DELUXE DIGITAL COMBO PACK, but there won't be multiplayer, if I understand correctly. So I guess I'll choose DIGITAL EDITION. Although now for me more important single-player game, however, I believe that the boxed version should have both SP and MP.
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Re: Overload Kickstarter

Post by Lothar »

There will be multiplayer. It was announced in the latest update.

They're already in contact with some of the top pilots and level designers from the multi scene.
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Re: Overload Kickstarter

Post by sigma »

It's a good news.
I think I'll wait a bit. In order to buy the boxed version, I must confidently know that this will be exactly what it should be.
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Re: Overload Kickstarter

Post by Hunter »

Getting more excited by the day. I can't sleep at night :twisted2:
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Re: Overload Kickstarter

Post by ReadyMan »

Already pledged and SUPER happy to see Matt and Mike back!
They got the band back together, so they've got all the pieced to make an AMAZING game.
Glad to see the MP stretch goal also.

Hopefully they include some of the elements that made D3 so addictive and fun.
D1 was fun, and for SP very addictive, but the MP was no where near the awesomeness of D3.
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Re: Overload Kickstarter

Post by Nightshade »

They better have mouse support and tri-chording for us MOUSE/Keyboard players!
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Re: Overload Kickstarter

Post by Sergeant Thorne »

Check and check.
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Re: Overload Kickstarter

Post by sigma »

Gosh, it seems, if I start to advertise Overload in large Western social networks, the majority of candidates in the US presidential will accuse me of Russian propaganda, they would call me an aggressor and an undercover agent of the KGB, declare orange the level of Russian threats, will make a proposal to double the military spending NATO and apply additional economic sanctions, in order to me it was even more difficult to pay for Overload.
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Re: Overload Kickstarter

Post by vision »

sigma what are you talking about? Why must everything you post be about Russia/US relations? WE DON'T CARE. This thread is about a video game.

Mods, please delete his post and mine.
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Re: Overload Kickstarter

Post by sigma »

Let Vision's wish will come true.
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Re: Overload Kickstarter

Post by Nightshade »

Only 20 days left. I guess they're not going to fund...
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Re: Overload Kickstarter

Post by vision »

Nightshade wrote:Only 20 days left. I guess they're not going to fund...
They are actually right on track. There is a guy on the D:U forums that is posting the KS metrics every few days. Overload is projected to clear the Kickstarter. Even if they don't clear it, Overload is still coming out. Matt and Mike did a Reddit AMA that said the KS funding wasn't a deal-breaker for the project and they can continue without it. Of course, this doesn't mean blow off the Kickstarter. It still needs backers and the better funded Overload is in the beginning the faster it will come out and the better it will be.

The Overload forums are starting to blow up. everyone is pouring into them. There is A LOT of energy there.
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Re: Overload Kickstarter

Post by Lothar »

Nightshade wrote:Only 20 days left. I guess they're not going to fund...
Where do people get this idea?

The pattern with kickstarters is that you need to get about 30% funding in the first week, 20% funding in weeks 2-3 combined, and the last 50% will come in the last week (with most of it in the last day or two, when people who clicked "remind me" get their reminder e-mails.) It's nice to be ahead of that curve, but projects that are at least on the curve tend to be successfully funded in the end.

Here's the path Descent:Underground took -- https://www.kicktraq.com/projects/12150 ... hart-daily

It's obviously more complicated than that, as Lobster Sundew's posts on the D:U forum point out. This is a project that needs more exposure so it'll have enough low-end backers to sustain a final push. Put it out there on social media. Let your gamer friends know. Share the videos with a link to the kickstarter. If you know somebody with a popular twitch or youtube channel, ask them to mention Overload and maybe show a clip.
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Re: Overload Kickstarter

Post by Nightshade »

Lothar wrote:
Nightshade wrote:Only 20 days left. I guess they're not going to fund...
Where do people get this idea?

The pattern with kickstarters is that you need to get about 30% funding in the first week, 20% funding in weeks 2-3 combined, and the last 50% will come in the last week (with most of it in the last day or two, when people who clicked "remind me" get their reminder e-mails.) It's nice to be ahead of that curve, but projects that are at least on the curve tend to be successfully funded in the end.

Here's the path Descent:Underground took -- https://www.kicktraq.com/projects/12150 ... hart-daily

It's obviously more complicated than that, as Lobster Sundew's posts on the D:U forum point out. This is a project that needs more exposure so it'll have enough low-end backers to sustain a final push. Put it out there on social media. Let your gamer friends know. Share the videos with a link to the kickstarter. If you know somebody with a popular twitch or youtube channel, ask them to mention Overload and maybe show a clip.
I really hope they do make it- there have been so many Descent clones coming through this BB, I've lost count. Most have disappeared. D:U looks interesting, but it doesn't feel like Descent.

Overload looks much closer to the original game in how it plays.
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Re: Overload Kickstarter

Post by vision »

Overload is not a Descent clone. It is Descent, re-branded by the original creators.
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Re: Overload Kickstarter

Post by Lothar »

Nightshade wrote:I really hope they do make it
Don't just hope. Contribute. Back the project. Spread the word. Tell your friends about it.
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Re: Overload Kickstarter

Post by sigma »

Guys, somebody else )

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Re: Overload Kickstarter

Post by Alter-Fox »

I pledge. I have do it the day of yester.
Any game where a robot attacks a spaceship with buzzsaws is a game I must own. Parallax coming back and making it is a nice bonus too.
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Re: Overload Kickstarter

Post by Sergeant Thorne »

LOL! There goes the neighborhood. ;)
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Re: Overload Kickstarter

Post by Sergeant Thorne »

Just started a vote over at Games Radar (XBox One Magazine) to review OVERLOAD/interview Revival - https://grfb.uservoice.com/forums/8817- ... mpaign-for

Please vote & comment! :D (up to 3 votes per suggestion)
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Re: Overload Kickstarter

Post by CDN_Merlin »

I've voted
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Re: Overload Kickstarter

Post by Grendel »

Backed.
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Re: Overload Kickstarter

Post by Foil »

Backed. Threw some extra $$ toward it, too. I'm excited about this one.
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Re: Overload Kickstarter

Post by Sergeant Thorne »

New Weapon Prototypes Trailer (KS Update #8)
[youtube]pygU3wjvHA4[/youtube]
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Re: Overload Kickstarter

Post by rms »

In @ $90 & upped to $120. This project brought me back to Descent and this website from what, a 20yr?? hiatus. This deserves more attention on this site than a single thread in a sub-forum, as it pretty much would be a massive failure of the community if the KS doesn't succeed.

Hope the mods can think of a reasonable way to make more users aware of Overload: there is no rationale for holding back or not backing this project that I can think of, not a single one! It's time to fish or cut bait! :D
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Re: Overload Kickstarter

Post by Nightshade »

Umm...what's with Matt Toschlog and his fugly hair squid?

Image

Hair squid:

Image

How can someone live with that stuck to their head 24/7? :huh:
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Re: Overload Kickstarter

Post by vision »

I don't know what you are talking about. His hair is f'ing cool.
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Re: Overload Kickstarter

Post by Sergeant Thorne »

I wouldn't do dreadlocks, but Matt Toschlog can go full Bob Ross as far as I'm concerned, as long as he gets OVERLOAD right. ;)
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Re: Overload Kickstarter

Post by phx13 »

The campaign only has 9 days left and it's not even halfway to it's goal. Hopefully we can a big final push
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Re: Overload Kickstarter

Post by woodchip »

Threw in 150.00. Hope it helps. And hope the t-shirt is cool.
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Re: Overload Kickstarter

Post by CDN_Merlin »

woodchip wrote:Threw in 150.00. Hope it helps. And hope the t-shirt is cool.

They have pics of the T-shirts on the kickstarter page.
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Re: Overload Kickstarter

Post by Lothar »



Classic Descent mode!
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Re: Overload Kickstarter

Post by Spidey »

Nice!
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Re: Overload Kickstarter

Post by Sage »

I backed it.

All I can say is, it better make it.
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Re: Overload Kickstarter

Post by rms »

$150 is weaksauce! $500 is best. At this point you gotta go all in! :D
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Re: Overload Kickstarter

Post by Gekko71 »

They made it!!!

$301K with just over two hours left on the kickstarter.

Time to dust off the joystick! :-D
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Re: Overload Kickstarter

Post by woodchip »

Dust hell, time to buy a new one :D
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Re: Overload Kickstarter

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