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Pyro GX - Highpoly Model for Rendering-Pictures

Posted: Sun Apr 20, 2008 3:22 pm
by MetalBeast
Still work in progress,
airbox testversion.

First texturing tests.

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Posted: Sun Apr 20, 2008 4:02 pm
by CDN_Merlin
WOW

Posted: Sun Apr 20, 2008 4:04 pm
by Sapphire Wolf
Awesome sauce!

Posted: Sun Apr 20, 2008 4:10 pm
by Aus-RED-5
WOW!

That Pyro rocks MB! :D

Posted: Sun Apr 20, 2008 4:19 pm
by Dakatsu
Yo dawg, dat be like tizzite mother g-skillet, you no wut I be say dat for reel, my brotha. Dat is like this *BAM* yo, aint no lil ho gonna rank dat s**t!

Translation: Awesome!

Posted: Mon Apr 21, 2008 4:52 pm
by MetalBeast
thx, guys :D

small updates:

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Re:

Posted: Mon Apr 21, 2008 5:28 pm
by Gold Leader
MetalBeast wrote:thx, guys :D

small updates:

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Hmm very nice Image , you can give it Dual Flood lights though the previous render has the nicer Windscreen look , just mu opinion there, I'd say arm it with 4 Smart Missiles & Dual Plasma Cannons might look cool just to give a different look on it :) I'd love to ride it one day Image

Posted: Wed Apr 23, 2008 2:26 pm
by MetalBeast
Update:

New details: bomb-launcher flaps, thruster etc.

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Posted: Sat Apr 26, 2008 11:45 am
by MetalBeast
Small update:

improved texturing (still w.i.p.)
added high-poly gattling-gun.

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Posted: Fri Sep 24, 2010 4:50 pm
by MetalBeast
Hi,

I'm proud to present you, after 2 years of unwanted interruption, the finished high-poly PYRO GX project :D

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Posted: Fri Sep 24, 2010 5:16 pm
by AlphaDoG
Nice!

Posted: Sat Sep 25, 2010 4:09 pm
by Spooky

Posted: Sat Sep 25, 2010 4:17 pm
by Isaac
Excellent work!!

Posted: Sun Sep 26, 2010 5:30 pm
by MetalBeast
Hi,

thx guys ;)

Using the new highpoly PYRO GX model, I have created new wallpapers.

There are 3 available resolutions.

For more details, see my Blog.

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