Sirius: Mainly I had just set it at lowest here to make the problem more pronounced.
Search found 127 matches
- Fri Jul 07, 2006 10:42 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 111080
- Thu Jul 06, 2006 12:30 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1512018
- Thu Jul 06, 2006 12:23 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 111080
- Wed Jul 05, 2006 4:15 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1512018
DLE-XP crashes when loading levels edited with a recent version of DLE-XP if they have custom textures. This happens on both of my recent missions. They both are D2X-XL type and have features D2X-XL features. Both have custom robots and textures. If I take away the custom textures, they load. The ...
- Wed Jul 05, 2006 3:30 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 111080
- Wed Jul 05, 2006 2:25 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 111080
Seems as though there's nothing new, but here's the full d2x.log:
Code: Select all
Initializing graphics
initializing SDL
switching to fullscreen
initializing OpenGL
setting OpenGL attributes
initializing OpenGL window
setting SDL video mode (640x480x32, fullscreen)
setting OpenGL attributes- Wed Jul 05, 2006 2:01 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 111080
- Wed Jul 05, 2006 1:44 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 111080
- Sat May 27, 2006 3:49 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows - continuation thread
- Replies: 333
- Views: 111080
- Sat May 27, 2006 1:52 pm
- Forum: D2X-XL
- Topic: D2X-XL Q&A
- Replies: 356
- Views: 246257
- Fri May 26, 2006 11:02 pm
- Forum: DXX Rebirth
- Topic: Welcome to the DXX forum....
- Replies: 21
- Views: 178458
- Fri May 26, 2006 3:51 pm
- Forum: D2X-XL
- Topic: D2X-XL Q&A
- Replies: 356
- Views: 246257
- Fri May 26, 2006 2:21 pm
- Forum: D2X-XL
- Topic: D2X-XL Q&A
- Replies: 356
- Views: 246257
- Fri Mar 17, 2006 10:45 pm
- Forum: D2X-XL
- Topic: My tribute to Diedel, D2X-XL, and Descent II! :D
- Replies: 27
- Views: 9027
- Thu Mar 16, 2006 9:03 pm
- Forum: D2X-XL
- Topic: My tribute to Diedel, D2X-XL, and Descent II! :D
- Replies: 27
- Views: 9027
- Thu Mar 16, 2006 9:03 pm
- Forum: D2X-XL
- Topic: My tribute to Diedel, D2X-XL, and Descent II! :D
- Replies: 27
- Views: 9027
- Thu Mar 16, 2006 10:15 am
- Forum: D2X-XL
- Topic: My tribute to Diedel, D2X-XL, and Descent II! :D
- Replies: 27
- Views: 9027
*destroys computer drooling*Neumaennl wrote:now imagine this with novacron's HiRez textures and the D4 ship model *slipping from chair droolingly*
Anyway, I've got the file zipped and ready; I'll just have to wait until I can get it uploaded. It should be ready by this evening (mountain time; GMT-7).
- Wed Mar 15, 2006 8:32 pm
- Forum: D2X-XL
- Topic: My tribute to Diedel, D2X-XL, and Descent II! :D
- Replies: 27
- Views: 9027
My tribute to Diedel, D2X-XL, and Descent II! :D
Note: The official thread is here, on PlanetDescent , but I'm mirroring it here for those of you who can't/don't want to post on PD. :wink:
Anyway, you're probably wondering what my \"tribute\" is. Here's what: It's Descent 2: Counterstrike, modified by yours truly just for D2X-XL! It now has ...
Anyway, you're probably wondering what my \"tribute\" is. Here's what: It's Descent 2: Counterstrike, modified by yours truly just for D2X-XL! It now has ...
- Tue Mar 14, 2006 6:04 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 1565069
- Mon Mar 13, 2006 10:29 am
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1512018
Well, yeah... maybe... :P
Actually, what could maybe be done would be a per-wall option of whether or not light can pass through it. Then maybe you could store that data in the *.lgt file... Might work. :)
Something else I just discovered (not sure if this is DLE-XP or D2X-XL's problem, but...) is ...
Actually, what could maybe be done would be a per-wall option of whether or not light can pass through it. Then maybe you could store that data in the *.lgt file... Might work. :)
Something else I just discovered (not sure if this is DLE-XP or D2X-XL's problem, but...) is ...
- Mon Mar 13, 2006 10:04 am
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1512018
- Mon Mar 13, 2006 10:00 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 1565069
- Sat Mar 11, 2006 5:58 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 1565069
- Fri Mar 10, 2006 7:51 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 1565069
- Fri Dec 23, 2005 3:49 pm
- Forum: Descent Old Skool
- Topic: About mission briefing editing
- Replies: 6
- Views: 2606
- Wed Dec 21, 2005 5:09 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 1565069
- Tue Dec 20, 2005 7:42 pm
- Forum: DBB Feedback Forum
- Topic: new quote system
- Replies: 28
- Views: 7791
- Tue Dec 20, 2005 7:32 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 1565069
- Tue Dec 20, 2005 6:01 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 1565069
- Thu Dec 08, 2005 4:32 pm
- Forum: Descent Old Skool
- Topic: Secret Levels In D2
- Replies: 6
- Views: 3467
- Sun Nov 27, 2005 12:53 pm
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 146829
How hard would this be to implement? You could name an *.hxm or a *.pog file the same as the *.hog instead of the *.rl2. Then if the *.rl2 had one as well it would take higher precedence. This would be nice so that you could save filespace and time by just having one *.hxm and *.pog file per mission ...
- Sun Nov 27, 2005 12:46 pm
- Forum: PTMC Gallery
- Topic: Textures :D
- Replies: 11
- Views: 4090
- Sat Nov 26, 2005 4:11 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1512018
- Sat Nov 26, 2005 3:14 pm
- Forum: Descent Old Skool
- Topic: Custom Robots-Worth the time?
- Replies: 22
- Views: 5632
- Fri Nov 25, 2005 7:49 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1512018
- Fri Nov 25, 2005 6:34 pm
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 146829
- Fri Nov 25, 2005 5:01 pm
- Forum: D2X-XL
- Topic: D2X-XL Q&A
- Replies: 356
- Views: 246257
- Thu Nov 24, 2005 9:45 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 1565069
- Sat Nov 12, 2005 8:19 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 1565069
- Fri Nov 11, 2005 5:24 pm
- Forum: PTMC Cafe
- Topic: Weird thing that happened to you...
- Replies: 44
- Views: 7855
