Oh, yeah, and it requires a CD in the drive.
D3 NOCD Version 1.4
You were saying?
PC PATCHES ... D3 NOCD Version 1.4 (in case you haven't gotten it, emphasis on PC )
You were saying...?
No need to be snarky about it, especially when you don't look at the details. Shadowfury mentioned ...
Search found 103 matches
- Wed Sep 20, 2006 7:44 pm
- Forum: D2X-XL
- Topic: Question: Why don't you play D3?
- Replies: 38
- Views: 15017
- Wed Sep 20, 2006 4:43 am
- Forum: D2X-XL
- Topic: Question: Why don't you play D3?
- Replies: 38
- Views: 15017
As for me, the reason I don't play Descent 3 is that it doesn't run natively in Mac OS X, so I have to launch the Classic Mac OS 9 emulation environment in Mac OS X in order to run Descent 3. Intel-Mac users are left totally out of the D3 party, because Classic emulation doesn't run whatsoever on ...
- Sun Sep 10, 2006 11:53 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128610
- Sat Sep 09, 2006 4:01 am
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128610
- Tue Sep 05, 2006 2:05 am
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128610
- Thu Aug 31, 2006 1:42 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128610
- Wed Aug 30, 2006 1:25 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128610
- Tue Aug 29, 2006 3:24 am
- Forum: D2X-XL
- Topic: D2X-XL Q&A
- Replies: 356
- Views: 246107
- Tue Aug 29, 2006 1:22 am
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128610
- Mon Aug 28, 2006 10:50 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128610
- Mon Aug 28, 2006 4:50 am
- Forum: DBB Feedback Forum
- Topic: Please deactivate my membership
- Replies: 43
- Views: 12038
Re: Please deactivate my membership
Uh-oh, simX, I really appreciate your support, but I do not at all think like that. I simply consider that forum my work place, and I am trying to keep it in good condition. That's a responsibility I see on my behalf, and I will act accordingly. And that is why I close bug reports not posted in the ...
- Mon Aug 28, 2006 2:07 am
- Forum: DBB Feedback Forum
- Topic: Please deactivate my membership
- Replies: 43
- Views: 12038
- Mon Aug 28, 2006 12:07 am
- Forum: DBB Feedback Forum
- Topic: Please deactivate my membership
- Replies: 43
- Views: 12038
- Sun Aug 27, 2006 10:08 pm
- Forum: DBB Feedback Forum
- Topic: Please deactivate my membership
- Replies: 43
- Views: 12038
- Fri Aug 25, 2006 2:19 am
- Forum: D2X-XL
- Topic: Weapon Model shots
- Replies: 9
- Views: 4307
- Thu Aug 24, 2006 8:14 pm
- Forum: D2X-XL
- Topic: Mac users can now host D2X-XL games in .151...
- Replies: 6
- Views: 3644
Yes, PC users have successfully joined my games. The 2 built-in trackers will suffice (and they are automatically enabled), since everybody who has D2X-XL will also automatically use these trackers.
As I said before, though, this never precluded you from playing netgames since version 1.6.130. It ...
As I said before, though, this never precluded you from playing netgames since version 1.6.130. It ...
- Thu Aug 24, 2006 4:18 pm
- Forum: D2X-XL
- Topic: Weapon Model shots
- Replies: 9
- Views: 4307
Re: Weapon Model shots
Meh, I don't like the look of that one. It looks like a crayon, with its bright blue color. I think a realistic redo of the Descent 2 homing missile would look better.Aus-RED-5 wrote: Using Descent 3 models.
I ripped this into D2X-XL.
- Thu Aug 24, 2006 4:15 pm
- Forum: D2X-XL
- Topic: Mac users can now host D2X-XL games in .151...
- Replies: 6
- Views: 3644
Yay, now if only there were netgames to be played, unless there have been since I last checked.
I mentioned this in a few other threads, but it's worth mentioning again. There've been consistent games for the past week and a half occurring from 8 PM to 1 AM PST, if you're able to join during that ...
I mentioned this in a few other threads, but it's worth mentioning again. There've been consistent games for the past week and a half occurring from 8 PM to 1 AM PST, if you're able to join during that ...
- Thu Aug 24, 2006 2:25 pm
- Forum: D2X-XL
- Topic: Mac users can now host D2X-XL games in .151...
- Replies: 6
- Views: 3644
Mac users can now host D2X-XL games in .151...
Just a post to let all the Mac users out there know -- version 1.6.151 now allows you to host netgames. Versions 1.6.130 to 1.6.150 only allowed you to join them. Diedel found the bug that was causing things to get messed up.
So.. in other words.. yay!
So.. in other words.. yay!
- Fri Aug 11, 2006 4:16 pm
- Forum: D2X-XL
- Topic: The D2X-XL Publicity Project
- Replies: 2
- Views: 1981
Re: The D2X-XL Publicity Project
I'm trying to think of ways to publicize D2X-XL....cause I'm so bored of being the only one avaliable to multiplay at one time :P
Ideas:
1) Slashdot
2) Digg
3) Popular blog advertisements
4) IGN, Gamespy, ect.
I already tried Slashdot one time, but my article was not posted (suprisenly *sarcasm ...
Ideas:
1) Slashdot
2) Digg
3) Popular blog advertisements
4) IGN, Gamespy, ect.
I already tried Slashdot one time, but my article was not posted (suprisenly *sarcasm ...
- Fri Aug 11, 2006 2:25 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - Mac OS X
- Replies: 168
- Views: 76605
- Thu Aug 10, 2006 2:49 pm
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 146652
- Thu Aug 10, 2006 2:07 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - Mac OS X
- Replies: 168
- Views: 76605
- Wed Aug 09, 2006 2:15 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - Mac OS X
- Replies: 168
- Views: 76605
- Wed Aug 09, 2006 12:36 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - Mac OS X
- Replies: 168
- Views: 76605
Oh, and while I'm at it, here's another bug: demos created while playing multiplayer games do not show opposing ships, powerups, or weapons in the demo. You can see yourself flying around the level, and you can hear the shots of other ships and you can hear yourself and other ships pick up powerups ...
- Wed Aug 09, 2006 10:07 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - Mac OS X
- Replies: 168
- Views: 76605
- Wed Aug 09, 2006 2:34 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - Mac OS X
- Replies: 168
- Views: 76605
- Tue Aug 08, 2006 4:03 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - Mac OS X
- Replies: 168
- Views: 76605
- Tue Aug 08, 2006 12:18 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - Mac OS X
- Replies: 168
- Views: 76605
Save games work in 1.6.134!
... but I guess simX needs some well deserved sleep now ...
Ugh, yes. Even I can't handle going to bed at 4 AM many nights in a row. :) The URL for the new .dmg for 1.6.134 has been sent to Diedel, so the ball is in his court now. Put it up! :)
I've tested the save game code on my PPC Mac, and ...
Ugh, yes. Even I can't handle going to bed at 4 AM many nights in a row. :) The URL for the new .dmg for 1.6.134 has been sent to Diedel, so the ball is in his court now. Put it up! :)
I've tested the save game code on my PPC Mac, and ...
- Tue Aug 08, 2006 2:48 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - Mac OS X
- Replies: 168
- Views: 76605
- Mon Aug 07, 2006 4:02 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - Mac OS X
- Replies: 168
- Views: 76605
I'll poke around in the code and see what I can find out about the save games problem. In the meantime, there are a bunch of things about netplay that need to get ironed out, chief of which seems to be hosting doesn't work on the Mac, autodownloading of course, and then a bunch of multiplayer issues ...
- Mon Aug 07, 2006 2:40 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - Mac OS X
- Replies: 168
- Views: 76605
rampancy: OK, I can reproduce your problem -- the textures get messed up on saved games that were produced from the same build. Gah.
Peter: Yeah, I've experienced that a few times too. It doesn't happen all the time, though -- just restart the prog and it shouldn't do it the next time. I'll see if ...
Peter: Yeah, I've experienced that a few times too. It doesn't happen all the time, though -- just restart the prog and it shouldn't do it the next time. I'll see if ...
- Sun Aug 06, 2006 7:52 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - Mac OS X
- Replies: 168
- Views: 76605
- Sun Aug 06, 2006 7:51 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128610
- Sun Aug 06, 2006 1:12 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - Mac OS X
- Replies: 168
- Views: 76605
Anyway, I've been using the 1.6.130 build and whenever I try to load a saved game in Descent 2 I get the black transparent walls bug mentioned here earlier. Is there something I could change in the .ini file or in the Rendering Options to somehow fix this?
If I remember correctly, this is caused ...
If I remember correctly, this is caused ...
- Sat Aug 05, 2006 7:39 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - Mac OS X
- Replies: 168
- Views: 76605
Everybody who's anybody needs to see this thread regarding D2X-XL on Mac OS X. (Re: network play)
- Sat Aug 05, 2006 7:30 pm
- Forum: D2X-XL
- Topic: Mac OS X users: get ready to rumble...
- Replies: 2
- Views: 2114
Mac OS X users: get ready to rumble...
Once upon a time there was an endian issue, an alignment issue, and two people determined to get Mac OS X network play to work, who were all duking it out. Guess which one won? :D :) :D :o
Get it while it's hot -- version 1.6.130 . Mac OS X network play, now being served.
P.S. Quick note: auto ...
Get it while it's hot -- version 1.6.130 . Mac OS X network play, now being served.
P.S. Quick note: auto ...
- Sun Jul 30, 2006 10:56 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - Mac OS X
- Replies: 168
- Views: 76605
Did you test Glass House with my switch config on your computer?
Yes, and it works fine. However, given that we have different graphics cards (I have a Radeon X600 XT with 128 MB of VRAM), it's possible that you need to turn on/off additional switches. Like I said, I'm not too knowledgeable about ...
Yes, and it works fine. However, given that we have different graphics cards (I have a Radeon X600 XT with 128 MB of VRAM), it's possible that you need to turn on/off additional switches. Like I said, I'm not too knowledgeable about ...
- Sun Jul 30, 2006 10:29 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - Mac OS X
- Replies: 168
- Views: 76605
- Sun Jul 30, 2006 9:43 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - Mac OS X
- Replies: 168
- Views: 76605