*searches for \"AceCombat\"*
...
*shudders*
psionik: Several places on your forum board by appearently staff labled CD as Beta, this is where I assumed it to be in Beta stage as there seems to be no official standpoint.
Search found 24 matches
- Tue Aug 29, 2006 9:25 pm
- Forum: PTMC Cafe
- Topic: High Octane releases screenshots
- Replies: 120
- Views: 22596
- Tue Aug 29, 2006 3:33 pm
- Forum: PTMC Cafe
- Topic: High Octane releases screenshots
- Replies: 120
- Views: 22596
- Tue Aug 29, 2006 11:40 am
- Forum: PTMC Cafe
- Topic: High Octane releases screenshots
- Replies: 120
- Views: 22596
- Mon Aug 28, 2006 7:38 pm
- Forum: PTMC Cafe
- Topic: High Octane releases screenshots
- Replies: 120
- Views: 22596
- Mon Aug 28, 2006 2:31 pm
- Forum: Descent Development
- Topic: Need very simple OOF polymodel
- Replies: 9
- Views: 2780
- Mon Aug 28, 2006 2:17 pm
- Forum: PTMC Cafe
- Topic: High Octane releases screenshots
- Replies: 120
- Views: 22596
- Sun Aug 27, 2006 9:36 am
- Forum: PTMC Cafe
- Topic: High Octane releases screenshots
- Replies: 120
- Views: 22596
[truncated]
It does not focus on "me too" engine fluff even though it has it but on solid competition grade gameplay. I am very confident in our ability to make sure everything goes together to create a GREAT game that all the pilots out there will love to play. I am a hardcore descenter who plays ...
It does not focus on "me too" engine fluff even though it has it but on solid competition grade gameplay. I am very confident in our ability to make sure everything goes together to create a GREAT game that all the pilots out there will love to play. I am a hardcore descenter who plays ...
- Fri Aug 25, 2006 12:03 pm
- Forum: PTMC Cafe
- Topic: High Octane releases screenshots
- Replies: 120
- Views: 22596
- Fri Aug 25, 2006 11:41 am
- Forum: D2X-XL
- Topic: Weapon Model shots
- Replies: 9
- Views: 4341
- Thu Aug 24, 2006 2:42 pm
- Forum: PTMC Cafe
- Topic: cheap 3D laser finger tracking
- Replies: 5
- Views: 1078
- Thu Aug 24, 2006 2:35 pm
- Forum: PTMC Cafe
- Topic: Free energy technology?
- Replies: 32
- Views: 5722
- Thu Aug 24, 2006 2:08 pm
- Forum: D2X-XL
- Topic: Creating a Hi-Res Cockpit
- Replies: 6
- Views: 4242
- Tue Aug 22, 2006 2:06 pm
- Forum: D2X-XL
- Topic: Discussion: Adding stuff to D2X-XL
- Replies: 35
- Views: 16072
- Tue Aug 22, 2006 10:59 am
- Forum: D2X-XL
- Topic: Discussion: Adding stuff to D2X-XL
- Replies: 35
- Views: 16072
Diedel: I am learning Cg and HLSL, I don't think you would have to learn much regarding them, mostly implementation methods. My main concern is how to have a model surface in D2X-Xl point to the shader programs.
How may I provite merit for you?
Lots of good HLSL, GLSL and Cg articles.
How may I provite merit for you?
Lots of good HLSL, GLSL and Cg articles.
- Tue Aug 22, 2006 4:02 am
- Forum: D2X-XL
- Topic: Discussion: Adding stuff to D2X-XL
- Replies: 35
- Views: 16072
Uhm, SnyTek was the only one out of line. He misread a post and that is all. I'm going to be seriously dissapointed in this community if people get their panties in a bunch over extreamly stupid ★■◆● like this.
I use Lightwave 7.5 with Microwave. Does Milkshape3D have any kind of support for .oof ...
I use Lightwave 7.5 with Microwave. Does Milkshape3D have any kind of support for .oof ...
- Mon Aug 21, 2006 6:59 pm
- Forum: D2X-XL
- Topic: Discussion: Adding stuff to D2X-XL
- Replies: 35
- Views: 16072
- Mon Aug 21, 2006 5:40 pm
- Forum: PTMC Cafe
- Topic: I don't know if you guys do welcome threads or not....
- Replies: 16
- Views: 2144
- Mon Aug 21, 2006 5:20 pm
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 147934
- Mon Aug 21, 2006 3:53 pm
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 147934
Note: I browsed through the thread briefly but if I am repeating someone please forgive me.
Personaly, I would love to have a ship reset at the begining of a level as a level designer myself. Say for example I put the player into a position where the warp core can only transport the ship at minimal ...
Personaly, I would love to have a ship reset at the begining of a level as a level designer myself. Say for example I put the player into a position where the warp core can only transport the ship at minimal ...
- Mon Aug 21, 2006 3:01 pm
- Forum: PTMC Cafe
- Topic: I don't know if you guys do welcome threads or not....
- Replies: 16
- Views: 2144
- Mon Aug 21, 2006 2:57 pm
- Forum: PTMC Cafe
- Topic: Free energy technology?
- Replies: 32
- Views: 5722
- Sun Aug 20, 2006 10:48 pm
- Forum: PTMC Cafe
- Topic: I don't know if you guys do welcome threads or not....
- Replies: 16
- Views: 2144
- Sun Aug 20, 2006 10:43 pm
- Forum: PTMC Cafe
- Topic: Free energy technology?
- Replies: 32
- Views: 5722
Ok, you guys don't know who I am but I would like to add to the discussion.
First off, this works. It it essentially a linear (straight) electric generator that uses three magents to play back and forth. It's also incredibly inefficiant and I highly doubt you would see alot of voltage and amperage ...
First off, this works. It it essentially a linear (straight) electric generator that uses three magents to play back and forth. It's also incredibly inefficiant and I highly doubt you would see alot of voltage and amperage ...
- Sun Aug 20, 2006 10:18 pm
- Forum: PTMC Cafe
- Topic: I don't know if you guys do welcome threads or not....
- Replies: 16
- Views: 2144
I don't know if you guys do welcome threads or not....
Hey guys, I used to be really active in the Planet Descent community (under wildcardboy), up until Descent 2 stopped working. Then someone on YTMND told me about D2X-XL and I haven't been able to stop playing since.
The last time I checked the PD forums they seemed pretty stagnant but you guys here ...
The last time I checked the PD forums they seemed pretty stagnant but you guys here ...